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Old April 14th, 2005, 08:16 AM
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Default Re: Interested in a Homeworld Mod?

I saw a shipset once with ships that looked very Homeworldish..... It's on the Gold CD, I forgot its name, but it is a Gas Giant floater race of nautilus-like cephlapods. The race image is a nautilus with an eye of red and yellow. I believe it's an actual Homeworld Taiidan shipset, since I've seen very similar pictures on the Homeworld Shipyards site Zircher linked to. (Please note: I've visited this page last about two days ago, so I missed that at first.....)

Edit: Seen more ships and yup, the race I meant is CERTAINLY a Homeworld 1 race.
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Old April 4th, 2005, 04:06 AM
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Default Re: Interested in a Homeworld Mod?

I've toyed with this before. One thing is that in the homeword games, planets build motherships and motherships build carriers. For this limitation I would have planets use all three materials, motherships use two and carriers use one. I'd say more, but I'm not very coherent right now.
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Old April 4th, 2005, 04:16 AM

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Default Re: Interested in a Homeworld Mod?

That sounds good. That way carrier can´t build motherships, but mothership can build carriers and those what carrier can build. But it needs to think what components you use to bouild your ships. That you wont desing ships that only planets can build.
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Old April 4th, 2005, 04:43 AM
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Default Re: Interested in a Homeworld Mod?

That will work great for vs. human play, but the AI will never be able to handle it. It all depends on what you want out of the mod...
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Old April 7th, 2005, 09:44 AM
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Default Re: Interested in a Homeworld Mod?

HW2 Pulsar Gunships are anti-Corvette Corvettes that indeed use some sort of pulse cannon, but the color of the pulses is too dark to be a genuine ion pulse. What I meant with the Ion Pulse fighters are some sort of Bombers that are slower but tougher and stronger.
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