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Old July 14th, 2005, 07:23 PM
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Pyros Pyros is offline
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Default Re: Project Phase A - Priorities

Gentlemen,

The progress of the project is remarkable, and this is the result of your efforts!

Everyone is participating to the development of the current phase but since scenario designing is not yet an option some of us are in a stand by mode

If I have to commend someone for his dedication to the project in these first few days, I would say Boonierat is the "man" and Narwan is also very active.

As for the progress of the various sectors of the project I would like to say the followings (week1):

1. The script section is progressing superbly (soon it will be done).
2. The mission types/link properties are doing fine.
3. The map prototype task did some progress but we should put some more effort (anyway it is ok)
4. The AI behaviour is not progressing...
5. The critical section of the project (after the ToO/script is done) will be the formation/evolution of the core force. This must be done before finalizing the chapters and before starting the mission details.

Concerning the evolution of the core force you must take into consideration the followings:
1. We must make a detailed list of a typical Air CAV Brigade and also a list of the possible support elements/attachments Coys) (week2).
2. Taking as point of reference the composition of this Brigade we must try to think how could we separate the elements of this brigade in order to allow a progressive built up of our core force (we must also think about additional support attachments - Coys) (week2).
3. We must think as players what are the limitations and the curve of the player's interest in relation with the size of the army and the number of battles.(how many big battles can a player play without being tired?).
4. After this task is completed we will discuss the evolution of the core force in relation with the ToOs (week2).
5. After the core force evolution is fixed/decided, then we will work with the detailed chapter description and then we may proceed with the mission description(week3-4).
6. After the mission description is completed we will start the actual designing of the campaign maps according to the mission details and the map prototypes(week5-11).
7. In order to be ready for scenario designing we should discuss the AI behaviour sections/threads. (week2-10)
8. After all these activities are completed we may start the designing the mission/scenarios (week7-12)
9. Then the balance/playtesting will begin - recruitment of playtesters (week8-15)
10. The final adjustments, the last-minute modifications and the scenario description (week10-16).
11. The project will be ready at the end of week16.

So Gentlemen, our project timeline is 4 months.

cheers,
Pyros
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