.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #1  
Old September 15th, 2005, 10:14 PM
puffyn's Avatar

puffyn puffyn is offline
Sergeant
 
Join Date: May 2004
Location: Massachusetts, USA
Posts: 232
Thanks: 0
Thanked 0 Times in 0 Posts
puffyn is on a distinguished road
Default Weird battle replay bug in YS2

In the latest turn for Yarnspinners 2, Quantum and I had a minorly epic battle, with a dozen commanders (mostly mages) on each side and over 50 good troops each. According to the messages and survivors, Quantum (regrettably) won resoundingly, killing most of my commanders and troops while most of his survived.

However... the battle replay tells a different story. One of his three arch theurgs died early on in a failed magic duel attempt, and after some slogging Pythium retreated with scarsely a troop left on the field, while I maintained a respectable presence to the last, including many of my commanders, who were, in actual fact, dead.

Here's the weird thing. The game was being hosted with v2.16, and even our host (Tauren) saw the same erroneous battle. And he was using the exact same version of Dominions that was used to create the turn.

We all have the same versions of the mods (Spells 1.8, Scales 1.2, Pretenders 2.01, plus the special Yarnspinners mod). So what's up with the battle replay? I can't write the heroic story of my heroes' demise if I don't know how they died...*

-puffyn

*Well, okay, I can just make stuff up, as usual. But still.
__________________
The Council of Wyrms – it's not just the law, it's a good idea.
Reply With Quote
  #2  
Old September 16th, 2005, 08:41 AM
djo's Avatar

djo djo is offline
Second Lieutenant
 
Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
djo is on a distinguished road
Default Re: Weird battle replay bug

My scout saw the same thing. I watched almost all of the battle until I saw "Pythium routed". When I switch to the map, I was surprised to see a sizeable Pythium force at the battle site (on my border, ugh!).

I am also running 2.16, same mods. Mac OS X 10.4, for what it's worth.

(That battle took about 20 minutes to play out on my poor old 400Mhz iMac!)

[Edit] You might want to retitle the thread "Weird battle replay bug in YS2"?
Reply With Quote
  #3  
Old September 18th, 2005, 09:04 PM
puffyn's Avatar

puffyn puffyn is offline
Sergeant
 
Join Date: May 2004
Location: Massachusetts, USA
Posts: 232
Thanks: 0
Thanked 0 Times in 0 Posts
puffyn is on a distinguished road
Default Re: Weird battle replay bug

Djo,

Ouch. 20 minutes just to watch a false version of history... I never knew how hard you had to work to spy on your neighbors. Wonder how many astral pearls it takes to buy a new iMac – my 1.25 GHz model only took a few minutes.

Anyone else have any ideas about what happened here? Perhaps I should have posted on the main forum... could a kindly mod move the thread?
__________________
The Council of Wyrms – it's not just the law, it's a good idea.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.