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June 9th, 2006, 07:44 PM
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Private
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Join Date: Jun 2006
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
From what I understand combat will be simultaneous, all sides involved will carry out their orders at the same time.
I know alot of people here seem to feel that graphics = less gameplay/detail. But thats not the case here, the graphics was not only a good upgrade but a needed one, Aaron would not beable to sell a game that looked and felt like SE4 with a few new features. Just like SE4 was a big visual improvment over SE3, SE5 will follow the same steps, just the order of things. But the game itself will be superior to SE4 with the combat being far superior, I always really disliked the first shot adv in SE4. Im sorry but you just cant sell games with SE3 or even SE4 graphics these days unless its a free open sourced game over the net (which isent even selling technically). One of the biggest knocks in reviews for SE4 was the fact that nothing about it was animated, all gifs and whatnot, lessening the immersiveness of the galaxy in the game, I agree somewhat with that, and it looks like SE5 will give you much more of a feeling of immersiveness and roleplaying potential then SE4 could. And lets be realistic, SE5 isent gonna do much to stress most people graphics cards, as even its graphics are quite dated.
my only knock on SE5 is it isnt coming out fast enough, grr!
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June 9th, 2006, 08:45 PM
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First Lieutenant
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Join Date: Jan 2005
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
I'd buy it if it looked like SEIV. In fact, I'd be more optimistic about it then, because I'd know that the *one* programmer that is working on the game would spend all his time on gameplay, instead of making a new graphics and combat engine. In fact, when new games today brag about good graphics I'm immediately put off. Also, a graphics engine change in a sequel is just about always accompanied by a worsening of the gameplay because of limits in the new engine, time constraints, longer and more expensivedevelopment time on textures/models, etc. In short, gameplay elements are very often sacrificed for some bells and make-up.
In the case of SEV, though, I'm inclined to trust the beta testers on the point that it's 'deeper' than SEIV and not simplified. Mostly because it's the same guy who has provided us with all these games, and I doubt he suddenly just lost his touch and taste about what makes a great game of this type.
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June 9th, 2006, 08:50 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
"I'm really sorry, I didn't want to offend you or anyone of the other testers, I apologize if you feel offended. I am sure you are doing the best that you can, I think I couldn't do better, knowing SE4 and the basic game structure too."
No worries; I probably overreacted anyways.
"Another annoying thing in SE4 is the build queue mechanic, does SE5 finally spill over construction points from one build into the next ??"
I'll just refer to Kwok's post:
Production is like SE:IV but you can construct multiple items per turn for any item.
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