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  #1  
Old October 18th, 2006, 04:07 AM

CosmoLizard CosmoLizard is offline
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Default Re: SEIV: Problems and Questions: Not Found in Sea

one question , i have tried some modding ,but i have a doubt about the

"Damage Points To Kill One Population := 1500000"

as you can see i incresed the factor to hell , but still the ppl dies , i mean with 4 frigates they die aroound 8-9 millions per pay, and there isnt difference with lower numbers, the variable works?? or im wrong -and how can i make it works-

thxs
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Old October 18th, 2006, 04:23 AM
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Fyron Fyron is offline
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Default Re: SEIV: Problems and Questions: Not Found in Sea

There is a minimum 1M killed per shot, no matter how high the setting is.
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Old October 18th, 2006, 11:22 AM

CosmoLizard CosmoLizard is offline
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Default Re: SEIV: Problems and Questions: Not Found in Sea

Quote:
Imperator Fyron said:
There is a minimum 1M killed per shot, no matter how high the setting is.
dont know, but it seems that no matter how i change that variable there isnt any difference

anyway, then how can i reduce effectively the ppl casualities?, specially in early game i find somewhat unfair and weird that i can destroy complete colonies with only one escort, maybe with...

Planet Combat Defense Modifier := -200

btw what means "-200"?

regards
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Old October 18th, 2006, 11:33 AM
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Captain Kwok Captain Kwok is offline
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Default Re: SEIV: Problems and Questions: Not Found in Sea

It means the planet has a -200 penalty to its combat defense amount.

The individual damage types override the value in settings.txt...

From a DamageType.txt entry:
Population Amount Killed Per Damage Point := 0.25
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