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  #1  
Old September 16th, 2006, 05:35 PM

wilhil wilhil is offline
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Default Re: SEV DEMO IS OUT!

Also, is it just me, or is it more effiecent to put one engine of the highest tech and fill it all up with ions? for cost, it works out cheaper and you get the better benefits :S in SEIV, you had to have all of one type to get the benefits I thought.
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Old September 16th, 2006, 05:46 PM
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Default Re: SEV DEMO IS OUT!

First impression of the AI by switching all AI empires to human control after 50 turns:
They have enough resources and a lot of ships. However they seem a little bit lost with the reaearch. Too many projects that will take very long to complete. And there is a problem with ship design: Although they have combat sensors and use them in sats, they don't use them in attack ships, not even in destroyers. They will have a hard time against my ships with level 6 ECM and combat sensors!
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  #3  
Old September 16th, 2006, 05:41 PM

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Default Re: SEV DEMO IS OUT!

I'd have to agree with AMF's points. Also, to scrap facilities you have to search high and low, eventually ending up in the "Cargo Orders->Scrap Cargo" part of the menu. Took me some time to figure that one out.

So far I've been positively surprised though, and just about all the issues I have with the game has to do with the rather awkard/impractical GUI.
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Old September 16th, 2006, 06:23 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: SEV DEMO IS OUT!

Quote:
Renegade 13 said:

Note for those of you trying out the demo. If you find something that you don't like, or seems like it could be done better email Aaron and tell him about it!
Does anybody here think Aaron or anyone will change "major" features codewise, with the release at hand ?

no way.
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Old September 16th, 2006, 06:51 PM

Phoenix-D Phoenix-D is offline
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Default Re: SEV DEMO IS OUT!

I don't know. As I understand it the SE4 Ringworlds and Sphereworlds were a fairly last-minute addon.

Plus there's always patches.
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  #6  
Old September 16th, 2006, 06:52 PM
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Default Re: SEV DEMO IS OUT!

No. But he can address a number of UI issues like the cargo screen and things of that sort. Aside from slot layouts, I haven't seen much complaints about the actual features themselves.
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