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  #1  
Old September 23rd, 2006, 02:59 AM

Uncle_Joe Uncle_Joe is offline
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Default Re: OT: The old faces are returning!

Quote:
Imperator Fyron said:
Uncle_Joe:

You can still play SE4 TCP/IP if you set up a virtual LAN with Hamachi.
Hmm, I might have to look into that one day...But trying to get my friends to all get on the same page with something like that would be like pulling teeth methinx!

Any ideas why SE4 suddenly developed TCP/IP problems in the later patches? We played a LOT before SF took over and those patches came out. But after 1.94 or so, we were never able to reliably connect.

Thanks for the suggestion though. If SE5 doesnt pan out, then perhaps I'll look into that.
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  #2  
Old September 23rd, 2006, 03:31 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: OT: The old faces are returning!

The first deluxe patch broke TCP/IP, but the next one should have fixed it.

Just out of curiosity, why not use PBW to autohost your games?
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  #3  
Old September 23rd, 2006, 03:36 AM
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Default Re: OT: The old faces are returning!

SE4 is unable to traverse two sides of NAT routers. If you only have one side (player OR host), you can get it to work, I think. But with routers all around?
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  #4  
Old September 23rd, 2006, 11:42 PM
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Default Re: OT: The old faces are returning!

Hey Uncle_Joe/Talenn, your old screen name is not forgotten here as well!

(and for the record, yes the "D" is/was Daynarr, not Devnull)
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Old September 24th, 2006, 01:36 PM

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Default Re: OT: The old faces are returning!

Hey TG,

Yep, I thought I remembered Daynarr. Is he still around here?

I'm hoping to get back into SE once SE5 is released but at the moment, the demo is basically unplayable for me so I'll have to reserve judgement. Is there a planned 'TDM' modpack for SE5 yet?

Fyron/SJ:

Assuming you guys are beta-testers, has SE5 cleaned up the TCP/IP coding? I just think its odd that SE4 worked forever until 'patched' and then never again reliably. I'm hoping that doesnt represent a change in the coding structure that carries on into SE5's MP connectivity.
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  #6  
Old September 26th, 2006, 08:58 PM
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Default Re: OT: The old faces are returning!

wow, seeing all these names is really a trip. I keep expecting to see one of the old jokers from a TradeWars game pop up... Ah, those halcyon days...
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  #7  
Old September 26th, 2006, 10:27 PM
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Default Re: OT: The old faces are returning!

Wow, TradeWars. Crap. Started at TW 200, myself.
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  #8  
Old September 26th, 2006, 11:03 PM
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Default Re: OT: The old faces are returning!

Ah yes, Tradewars, with the "Ferrengi" space pirates from "Ferrengal"... the things they do to (somehow successfully) avoid lawsuits
Then there were the inevitable players with godlike trade empires but godawful names like "Dickweed" (an actual one I still remember! ) or some sort of wacko "hacker's guild" style name with like 300 punctuation characters and special "guild markings" in several colors, along the lines of "--==([[TH3 |<i||4z]]) bobafett69 ==--"
But yes, it was fun Even when "Dickweed" blew up my wimpy (albeit juicy) "CargoTran 3000" in his "Imperial Death Frigate of Warp Interdiction and +10 to Stealth and Dark Resistance" or whatever it was
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  #9  
Old September 27th, 2006, 01:47 AM
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Default Re: OT: The old faces are returning!

I kept on getting blown up every time I got established (Planet or two.)

Ruined the fun. Still remember the game fondly, just not the powerlevels.
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  #10  
Old September 29th, 2006, 07:48 PM
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Default Re: OT: The old faces are returning!

No one welcomed me back, and I'm older than almost anybody. I HATE ALL OF YOU!!! DIE! DIE!


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