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October 3rd, 2006, 07:12 AM
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Major General
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Re: SEV: Are there missing ship types?
It isn't aligned for me.
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October 3rd, 2006, 10:41 AM
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Re: SEV: Are there missing ship types?
Of course you can take a 100 ton something and upgrade it to a 125 ton something - just tack more parts on! 
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October 3rd, 2006, 11:44 AM
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Private
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Re: SEV: Are there missing ship types?
Wasn't aligned for me, but understood issue (after a second look), hehehe
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October 3rd, 2006, 06:59 PM
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Re: SEV: Are there missing ship types?
Quote:
Ed Kolis said:
Of course you can take a 100 ton something and upgrade it to a 125 ton something - just tack more parts on!
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True, but I was think more along the lines of the base hull being able to provide space for components. I'm sure I will just have to choose to disbelieve...
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October 5th, 2006, 05:52 AM
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Re: SEV: Are there missing ship types?
That would IMO be more of a retrofit than a ship-size upgrade. As it is, in SEIV (haven't had the chance to try the SEV demo yet, and don't know if I will anytime soon), you can refit a ship to any other design of the same size, provided the new design adds no colony modules or spaceyards. Retrofitting a Battlecruiser-size ship from a cargo transport to a heavy-hitting warship is also rather extreme.
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O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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October 5th, 2006, 07:13 AM
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Shrapnel Fanatic
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Re: SEV: Are there missing ship types?
Eh?
You still have to do the retrofit in order to gain the benefits of the technology upgrade to ship size.
It isn't automagic upgrades, at least in stock.
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October 5th, 2006, 12:53 PM
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Re: SEV: Are there missing ship types?
Quote:
Strategia_In_Ultima said:
That would IMO be more of a retrofit than a ship-size upgrade. As it is, in SEIV (haven't had the chance to try the SEV demo yet, and don't know if I will anytime soon), you can refit a ship to any other design of the same size, provided the new design adds no colony modules or spaceyards. Retrofitting a Battlecruiser-size ship from a cargo transport to a heavy-hitting warship is also rather extreme.
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To add to Suicide Junkie's comment, retrofit is the mechanism by which one takes advantage of a hull size increase in SEV. If you do an "upgrade" on an existing design, and new levels of hull technology have increased the size of that hull type since the original was designed, you now have extra space to fill up with more systems. You can then retrofit the existing ships of the first class to the second class. In SEV terms, that's basically what the Italians did with the Conte di Cavour's - upgraded the design to a larger hull, upgraded or replaced the engines & weapons, then retrofitted their existing ships to the new design.
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October 5th, 2006, 01:20 PM
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Re: Extreme Makeovers
Quote:
Strategia_In_Ultima said:
That would IMO be more of a retrofit than a ship-size upgrade. As it is, in SEIV (haven't had the chance to try the SEV demo yet, and don't know if I will anytime soon), you can refit a ship to any other design of the same size, provided the new design adds no colony modules or spaceyards. Retrofitting a Battlecruiser-size ship from a cargo transport to a heavy-hitting warship is also rather extreme.
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See my subject title. I wonder if that's a popular show with the Xiati. 
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