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November 25th, 2006, 08:11 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: A couple of simple ways to make it more friend
Quote:
Epaminondas said:
Loren, 10 minutes in terms of turn generation in a large map game?
Is this what I am supposed to expect even when I get a new computer shipped to me?
Jeez...
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Well, with all nations in game, in a huge map, after 10-15 turns... Most nations will have at least one fight per turn. Just generating all of those takes time. In smaller maps, with fewer enemies, generation is much faster.
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November 25th, 2006, 01:22 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: A couple of simple ways to make it more friend
Quote:
Epaminondas said:
Loren, 10 minutes in terms of turn generation in a large map game?
Is this what I am supposed to expect even when I get a new computer shipped to me?
Jeez...
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Yep, until/if Illwinter addresses the issue of graphics settings having an effect on turn generation times.
__________________
Wormwood and wine, and the bitter taste of ashes.
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November 25th, 2006, 01:49 PM
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Sergeant
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Join Date: Oct 2006
Posts: 386
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Re: A couple of simple ways to make it more friend
Cainehill,
Does that mean turn generation will be significantly faster with reduced graphics setting? If it takes more than 1-2 minutes even in late game, I am going to be very annoyed.
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November 25th, 2006, 02:43 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
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Re: A couple of simple ways to make it more friend
Quote:
Loren said:
The problem is that Dominions isn't recognizing that it's been switched away and releasing the video. I think it's not monitoring the message queue while it's thinking.
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You don't need to monitor message queue to get hidden or brought to the background. I could see why there might be a problem bringing Dom3 window in the foreground in this situation, but hiding it should be working. And when you refer to 10 minutes, is it just 'AI thinking' phase or total turn generation time? I'd imagine some combination of map and nation may produce longer 'AI thinking' times, but 10 minutes seem to be way too much from my experience (for me vast majority of turn generation time is spent in 'resolving battles').
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November 25th, 2006, 02:55 PM
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First Lieutenant
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Join Date: Nov 2006
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Re: A couple of simple ways to make it more friend
Quote:
alexti said:
Quote:
Loren said:
The problem is that Dominions isn't recognizing that it's been switched away and releasing the video. I think it's not monitoring the message queue while it's thinking.
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You don't need to monitor message queue to get hidden or brought to the background. I could see why there might be a problem bringing Dom3 window in the foreground in this situation, but hiding it should be working. And when you refer to 10 minutes, is it just 'AI thinking' phase or total turn generation time? I'd imagine some combination of map and nation may produce longer 'AI thinking' times, but 10 minutes seem to be way too much from my experience (for me vast majority of turn generation time is spent in 'resolving battles').
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What I think is going on is that while it technically goes into the background, if it doesn't monitor the message queue it doesn't see what happened and know to release the screen.
And I do mean 10 minutes of AI think time--this on a 3ghz processor with oodles of ram. Admittedly the memory is currently in single-channel mode. I've been having trouble getting a response out of Corsair about the memory chip that died--I've come to suspect that something is wrong in their e-mail and I'm going to call them again Monday and try a different e-mail address.
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November 25th, 2006, 03:08 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
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Re: A couple of simple ways to make it more friend
Quote:
Loren said:
What I think is going on is that while it technically goes into the background, if it doesn't monitor the message queue it doesn't see what happened and know to release the screen.
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It shouldn't need to do anything explicit. OS should be able to take the screen over (or shouldn't allow an application to monopolize it).
Quote:
Loren said:
And I do mean 10 minutes of AI think time--this on a 3ghz processor with oodles of ram. Admittedly the memory is currently in single-channel mode. I've been having trouble getting a response out of Corsair about the memory chip that died.
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Oh well, maybe that's a reason somehow. Btw, does it happen in one particular game or you have it in every game of comparable size?
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