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Old January 10th, 2007, 08:48 PM
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Velusion Velusion is offline
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Default Re: Why no Save game Feature

I do think its amusing how the hardcore people are saying that people who want to have the option to save games "lack the will power".

Um... what are you afraid of? If saving games is made an option you don't have to use it. That is... unless YOU yourself lack the willpower.
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Old January 10th, 2007, 08:58 PM
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Maltrease Maltrease is offline
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Default Re: Why no Save game Feature

I myself lack will power to not save and reload or use "unbalanced" options if the game gives them to me. While I can see uses of a save game feature (mostly for research and replaying battles) I am absolutely certain that I would use it to avoid unpleasant events, or reload a few turns earlier to prepare for an unexpected attack.

As it stand now it is possible to "Save" the game by copying the files in the directory structure, but this is inconvenient enough that I wouldn't use it in a SP game.

So I like how it is... because I would abuse a save if it was available to me.
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Old January 10th, 2007, 09:35 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Why no Save game Feature

Quote:
Velusion said:
I do think its amusing how the hardcore people are saying that people who want to have the option to save games "lack the will power".

Um... what are you afraid of? If saving games is made an option you don't have to use it. That is... unless YOU yourself lack the willpower.
But thats like setting candy out at a diabetics meeting, or having an open bar at alcholics anonymous.

Besides I dont think its as simple as use or not use. If the no-save people can be insulted as weak-willed then the save-mongers can be insulted as greedy destructors (not by me of course). The people who want saves might not be considering the big picture. They think that their game will be improved but in the long run it makes the game less fun. Even for them. The replayability, the challenge, the long-lasting of the game.

It can be argued that adding instant and unlimited save/restores would not improve the game, but would actually damage it in the long run. Even in marketability since I think the game has more to sell it to hard-core strategists than to short-attention-span video gamers. Adding things like saves and cheat codes might sell more Dom3 but would probably hurt the market of Dom4.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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