Re: It\'d make a reasonable game configuration opti
Why not make prevent luck events from happening in the capitol for, oh, twelve turns? Luck and Misfortune would still have strong effects starting from the first conquest. The early major catastrophes aren't a disadvantage to taking Misfortune, because you'll just restart. They are in effect bugs when they happen.
Incidentally, getting 3000 gold on turn 2 in a MP game is IMO a major problem too. I guess it doesn't happen often enough for people to object.
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