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April 14th, 2007, 01:55 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Radiance – Random Nations, Middle Era (Signup)
Meglo - I'm not sure if you are aware - but using stealth commanders to sneak non-stealth troops out of a besieged castle is a bug.
From Edi's List: BHV Non-stealthy Units Sneaking Out of Besieged Castles Non-stealthy units can sneak out of besieged castles. Requires stealthy commander. Give commander move orders out of castle and he will sneak. Add non-stealthy units and move orders change from sneak to move, but orders are executed on hosting anyway. Can be used to evacuate sieged castles to friendly nighboring provinces and/or attack neighboring hostile provinces. This seems to be a special case of the above issue.
Perhaps I'm wrong, but it looks like this is what you did to escape the seige of your capital.
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April 14th, 2007, 02:46 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: Radiance – Random Nations, Middle Era (Signup)
Quote:
Velusion said:
Meglo - I'm not sure if you are aware - but using stealth commanders to sneak non-stealth troops out of a besieged castle is a bug.
From Edi's List: BHV Non-stealthy Units Sneaking Out of Besieged Castles Non-stealthy units can sneak out of besieged castles. Requires stealthy commander. Give commander move orders out of castle and he will sneak. Add non-stealthy units and move orders change from sneak to move, but orders are executed on hosting anyway. Can be used to evacuate sieged castles to friendly nighboring provinces and/or attack neighboring hostile provinces. This seems to be a special case of the above issue.
Perhaps I'm wrong, but it looks like this is what you did to escape the seige of your capital.
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Yea, I know, I read the thread but is it a bug or a WAD? Unless its been fixed, I consider it just part of the game mechanics. Also are there any rules against exploiting a bug?
I thought it was very, clever...
Still, it won't save me, I reckon I have a few more turns at the most. 
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April 14th, 2007, 05:10 PM
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Sergeant
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Join Date: Oct 2006
Posts: 290
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Re: Radiance – Random Nations, Middle Era (Signup)
I think I have a problem (bug!?) - for the last couple of turns, one of my castles does NOT produce any units - I wonder why. The production is set, there are no hostile units, there are plenty production points.... What is making me upset, that this is the castle closest to the frontline.... Have you had any similar problems before?
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April 14th, 2007, 05:32 PM
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Corporal
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Join Date: Dec 2003
Location: Buffalo, NY, USA
Posts: 143
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Re: Radiance – Random Nations, Middle Era (Signup)
Hows the unrest?
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April 15th, 2007, 11:51 AM
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Sergeant
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Join Date: Oct 2006
Posts: 290
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Re: Radiance – Random Nations, Middle Era (Signup)
shame on me 
120...
So now we know who is making unrest in my prov
(just kiddin 
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April 16th, 2007, 12:32 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Radiance – Random Nations, Middle Era (Signup)
Quote:
Meglobob said:
Yea, I know, I read the thread but is it a bug or a WAD? Unless its been fixed, I consider it just part of the game mechanics. Also are there any rules against exploiting a bug?
I thought it was very, clever... 
Still, it won't save me, I reckon I have a few more turns at the most.
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It specifically says in the rulebook that non-stealth troops cannot sneak with sneaking commanders. The GUI itself tells you that you are moving - not sneaking. Edi runs the official bug list and its on there. I'm not sure how you rationalize it not being a bug.
It's generally assumed to be at the minimum poor form at the worst cheating to exploit a bug.
With your bug exploit you stopped me from reinforcing or retreating with my main force with lead to the total collapse of my primary army.
Frankly - that's not cool or clever.
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April 16th, 2007, 04:03 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
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Re: Radiance – Random Nations, Middle Era (Signup)
kk i just got back and got my turn in, and wasn't even last. thanks for offering to hold it for me a little bit.
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April 17th, 2007, 05:36 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
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Re: Radiance – Random Nations, Middle Era (Signup)
It almost looks as the game is waiting on ermors turn (what is bad as ermor is defeated and wont turn) :/
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April 17th, 2007, 01:31 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Radiance – Random Nations, Middle Era (Signup)
Quote:
Velusion said:
Quote:
Meglobob said:
Yea, I know, I read the thread but is it a bug or a WAD? Unless its been fixed, I consider it just part of the game mechanics. Also are there any rules against exploiting a bug?
I thought it was very, clever... 
Still, it won't save me, I reckon I have a few more turns at the most.
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It specifically says in the rulebook that non-stealth troops cannot sneak with sneaking commanders. The GUI itself tells you that you are moving - not sneaking. Edi runs the official bug list and its on there. I'm not sure how you rationalize it not being a bug.
It's generally assumed to be at the minimum poor form at the worst cheating to exploit a bug.
With your bug exploit you stopped me from reinforcing or retreating with my main force with lead to the total collapse of my primary army.
Frankly - that's not cool or clever.
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Well, the past 6 turns or so I have just been doing my 'duty' to the other players by fighting to the death. I cannot withstand your excellent master enslave strategy and your timing of your attack on Agartha was perfect. In order to balance out any damage I caused you by my use of the move/sneak bug I have set Agartha to AI, giving you a easy time conquering my remaining provinces.
Finally, thanks to Velusion for hosting, he runs a exemplary game.
Agartha/Meglobob over and out.
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April 17th, 2007, 02:12 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
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Re: Radiance – Random Nations, Middle Era (Signup)
Well it would have been nice had you given me a little notice, cause as it is you just broke our NAP.
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