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  #1  
Old February 11th, 2007, 07:20 AM

JulienLeo JulienLeo is offline
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Default Re: Brainstorming : LA Man, Vs LA Utgard

Quote:
Kalin said:
From the description, he's using Woodsman with a nature 9 bless, and water mages (Skrattis) set to cast quickness on them. This is a really effective giant setup because the giants will cross the battle way too fast for your archers do enough damage, and since they are berserked, they won't break due to morale. The giants effectively gains 2 str, 2 prot, from berserk, 1 def from quickness (3-2 from berserk), and 3 atk without touching experience. Effectively making them into powerhouses that you can't hope to compete with on even grounds.
Actually, it is even a bit worse than that ... He is indeed using woodsmen, but he is not using Skrattis at all. The quickness effect looks like it is part of the bless, so I think he got a W9N9 pretender ... the bless effect of water add a got bit of defence to the giants, making them really tough. He is just using one or two priest to spam bless ... *frowns*

Well, the goods news are that, according to the score graphs (which were kept enabled) he really really sucks in research ... but well, as it was said, the woodmens are real powerhouse ... and even if I haven't seen a single Skratti on the battle field, well ... honestly it is not as if it looks like he was really needing them.

Curse of stone looks like a great idea, but I don't seems to get the idea about the bags of winds ... I think the air elemental won't last a few seconds against a horde of giant.
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Old February 13th, 2007, 04:19 AM

Saxon Saxon is offline
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Default Re: Brainstorming : LA Man, Vs LA Utgard

If you are facing hordes, you will likely need hordes to deal with them. I think the plan is to get several bags of wind with several mages.

Since you started this threat, I have been playing a parallel game with Man and having fun, so thanks for the idea. One thing I have been finding helpful is to closely check the random paths I get on the Magiesters. I managed to get Earth 2 on one guy and Nature 2 on a independent. This allows me to build Earth Boots and Thistle Maces, which then bring a lot of other mages into the picture. Specifically, I then went on a site searching rampage.

Earth brought me a lot of hidden gold mines, which really lifted my income. I think this could help your situation. Nature has brought me lots of gems, but I have yet to determine a good use for them. Air and Astral were already well searched, but I thought I would mention them. Do not neglect this part of your income, as you may have to out strategy your opponent, as well as swamping him with troops. Money and gems will help that plan.

Also, with Earth 3, you can cast several of the good anti armour spells, especially Destruction. It really helps you in killing enemy troops, especially if you get it cast three or four times.
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