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  #1  
Old July 17th, 2007, 10:50 AM
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Jazzepi Jazzepi is offline
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Default Re: Game: Outriders (started)

T'ien Ch'i staled last turn and now is the only nation left who hasn't taken their turn

Hooray for 48 hour hosting.

Jazzepi
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  #2  
Old July 17th, 2007, 01:10 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Game: Outriders (started)

Hooray for 48 hour hosting. I haven't had to juggle to find time for the game. That said, thanks for pointing out the staller, Jazzepi. If they haven't taken their turn 31 hours from now, when the game hosts again, they haven't taken their turn for 96 hours.
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  #3  
Old July 18th, 2007, 01:10 AM

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Default Re: Game: Outriders (started)

Now said, it seems shorter than 31 hours. I think you can put aside any worries of them stalling.
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  #4  
Old July 19th, 2007, 08:14 PM

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Default Re: Game: Outriders (started)

I can't log in to the server. When I go through the Dom III interface, the program just hangs. I can find Zachariah's website just fine, though. He mentions something about a new server on it. Are we still using the same IP and port?
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  #5  
Old July 20th, 2007, 04:37 AM
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Default Re: Game: Outriders (started)

Quote:
Izzyz said:
I can't log in to the server. When I go through the Dom III interface, the program just hangs. I can find Zachariah's website just fine, though. He mentions something about a new server on it. Are we still using the same IP and port?

same problems here
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  #6  
Old August 10th, 2007, 06:28 PM
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Default Re: Game: Outriders (started)

I believe that Man has staled the last few turns. Can we set him to AI?

Jazzepi
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  #7  
Old August 11th, 2007, 02:23 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Game: Outriders (started)

Yea! I finally have a dominion foothold in the sea. If I keep it up, I'll weaken their dominion and freespawn. They fortunately won't have any easy time setting up dominion walls thanks to the lack of chokepoints.

I have some military strategies to try against him that I'd never dare risk against other nations, but perhaps will be just what the calamari calls for.

In Veturi, I got rather familiar with Atlantis, though I didn't face any astral nations, let alone Rlyeh. They were surprisingly effective against Ctis - though I'll probably have to think in the opposite direction against R'lyeh.

In Jaguar, I faced R'lyeh, (albeit MA), and became familiar with many of their troops and playstyle- though had an entirely different set of tools as Agartha.

So, I haven't been in this exact situation, but I'm not coming in completely cold, either. Pun not intended.
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  #8  
Old August 11th, 2007, 02:35 AM
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Default Re: Game: Outriders (started)

Don't worry, the mad dreamers of Ry'leh have beguin a temple construction program. Money well spent! Get in line for your lobotomies now instead of later.

And do let us know which foul horror besets your God. I believe we marked him over 30 times.

Jazzepi
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  #9  
Old August 11th, 2007, 06:38 PM

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Default Re: Game: Outriders (started)

And that's a horror? Yawn. What a bore. Dead in one swing. I've heard there are more impressive ones later on, but come on... are you trying to make me die laughing?

I'm quaking in my boots. 30 hitpoints? Guess how much strength I have? Here's a hint- while you may have seen my titan pretender in another thread, he's got +10 dominion bonus to strength while in my own capital. I could wipe out that horror with a frigging qtip or Nerf(tm) or wiffle bat, let alone the great sword I come equipped with...

I'll be sure to catalog my kills for your enjoyment.

Kill #1, dead in one turn
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  #10  
Old August 13th, 2007, 10:30 PM

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Default Re: Game: Outriders (started)

I was reminded lately, so I just wanted to say to our hoster, Zachariah, thank you.

In other news, I'm quite glad to hear you've started a temple construction program, Jazzepi. Your Illithids are surprisingly cheap, but every temple you build is quite a bit less mind-blasting for me. Now if my raiders just manage to take a few temples out, instead of dying after the first province.
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