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capnq said:
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Suicide Junkie said: The trick would be getting the AI to deal with it.
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The AI automatically avoids entering damaging sectors within a system. It would only run into an asteroid minefield if it was in the same sector as a warp point that it just came through.
Edit: Or at least that's how it behaved in SEIV. I still don't have SEV to check what things have changed.
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And indeed, that is the problem. If there is no easy path through the system, the AI just won't make it.
Which includes not only no path, but also when the paths include moving away from the destination in order to make it without damage.