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  #1  
Old November 29th, 2007, 02:18 AM

evan evan is offline
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Default Re: OOBs way out of whack?

Quote:
Deputy said:


For instance...the HE Kill numbers for the German MP38/40 9MM submachinegune is 5. The HE Kill numbers for the 98K rifle are 1. According to the help manual... "HE Kill - the value of the round at killing soft targets. Bigger is better!."
Oops!!!! Here's an instance where bigger ISN'T better. By this type of thinking, pistol ammo is more deadly than rifle ammo. Sorry....that just ain't so. This isn't measuring multiple hits by the submachinegun, it's only measuring the size (diameter) of the projectile vs it's damage to humans. More and more I think the OOBs are going to need some major reworking to get them correct.

Dep
And if you look at the British OOB you'll find the same thing when you compare the Lee Enfield .303 and the Thompson gun. I think that you might find the rate of fire comes into the calculation at this point. Both rifles being bolt action and the MP38/40 not being so.

Just a thought.

I agree however that this can be a frustrating game and requires a more thoughtful and paitent attitude that even other variants of the game.

Evan
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  #2  
Old November 29th, 2007, 11:55 AM

thatguy96 thatguy96 is offline
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Default Re: OOBs way out of whack?

Quote:
Deputy said:
I've been investigating some of the number setting for the weapons in WinSPWW2 and came out with some really odd stuff.

For instance...the HE Kill numbers for the German MP38/40 9MM submachinegune is 5. The HE Kill numbers for the 98K rifle are 1. According to the help manual... "HE Kill - the value of the round at killing soft targets. Bigger is better!."
Oops!!!! Here's an instance where bigger ISN'T better. By this type of thinking, pistol ammo is more deadly than rifle ammo. Sorry....that just ain't so. This isn't measuring multiple hits by the submachinegun, it's only measuring the size (diameter) of the projectile vs it's damage to humans. More and more I think the OOBs are going to need some major reworking to get them correct.

Dep
Except that slot one infantry weapons are not designed in the singular or based on one single shot. You'll notice that the MP38/40 has dramatically less range than the 98K. SMG ratings are based on the fact that it has a substantially higher ROF than a bolt-action infantry rifle. The 98K has the exact same stats as the Springfield 1903 (Weapon #236 in OOB12), while the M1 Garand (Weapon #112) has HEK 2 because of its higher ROF.

This is not about pistol and rifle bullets alone. Your interpretation of HEK value is not entirely correct either. It is, perhaps, the most important value for determining kills, and it is the value that determines how well a weapon kills soft targets, but it is not generally based on warhead size, especially with regards to infantry weapons (you can see this throughout the OOBs if you look).
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  #3  
Old November 28th, 2007, 09:40 PM
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PatG PatG is offline
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Default Re: OOBs way out of whack?

Don and Andy - and a lot of others - get a little testy when people start saying the game is "broken" especially with no supporting save files etc. Lots of "bug" reports have come through, including from me, that have proven to have other non-code related causes (yes mine was from a trashed ini file and a some other Windows related corruption).

If only one player is complaining then odds are that something is wrong with that player's set up - not the code. In this case you found a genuine bug that looks like it will be fixed in the next patch.

If your game experience is still way out of whack, try a complete delete and reinstall. It's a pain yes, but it should fix any badness on your end.

And with that gentlemen - I call it time for all to retreat to their board edges for a cuppa or a pint as you wish.
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Old November 29th, 2007, 08:38 AM

chuckfourth chuckfourth is offline
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Default Re: OOBs way out of whack?

Hi DRG
Well I looked for descriptions of Bazookas in action and those presented are the only two I found that were detailed enough to be relevant. If I had found one stating that yes a bazooka team knocked out a tiger through its frontal armour I wouldn't have posted anything.
Ian Hogg seems a very reputable source to me I would imagine that his figures represent the -effective- penetration of the listed weapons while your games figures represent maximum penetrations (ie ineffective needle holes).
Something I didnt mention ealier was that sloped armour seemed to defeat the bazooka missle completely.
Best Regards Chuck.
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