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January 19th, 2008, 10:14 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A new tengu nation
I think the graphics are quite respectable.
Might I suggest a human sacred commander "kensai" unit? Or possibly as a multi-hero: Human, no armor, dressed in clothes similar to "akidogi" (wiki it), great attack/defense, high MR, armed with one of the better magical 2-handed swords, possibly with some special abilities , but basically there as a fast, hard to hit (as opposed to tough, armored) chaff-killer.
Just a thought.
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You've sailed off the edge of the map--here there be badgers!
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January 20th, 2008, 12:49 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: A new tengu nation
The problem with that idea is that to be a chaff killer, the Kensai would probably need defense in the 30s or more incase he got surrounded. Even if he was given some magically forged armour, the human HP could be killer - although not as much as without the armour(obviously).
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January 20th, 2008, 11:42 AM
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Private
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Join Date: Dec 2007
Location: MI, USA
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Re: A new tengu nation
I was actually thinking about doing something like that. Have to see how it will work out once I get to play-testing. School has been taking much of my time though, and even weekends are being taken over by homework at the moment.
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January 21st, 2008, 12:23 AM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: A new tengu nation
Shovah, I think, with Dominions, we've got one of two options: either allow humans to *be* humans, with "human hit-points" and all the rest, and still manage to rise to the challenge of finding a way to produce "merely" human units which bridge the gap between being chaff and destroying chaff,
or,
we own up to humans being in the game only because we want them in the game for sentimental reasons, but only as second-class citizens.
As difficult as option 1 may be, and as much as the current limitations of humans in Dominions may seem insurmountable, option 2 is fairly ridiculous and very lame.
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January 31st, 2008, 06:59 PM
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Private
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Join Date: Dec 2007
Location: MI, USA
Posts: 13
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Re: A new tengu nation
I will hopefully finish the images for the commanders by this weekend as long as I find time for it. Playtesting it might be a problem for me since I can't view battles since my machine is a bit too slow to be running the game. This should not be much of a problem if I get my dad's laptop by the time playtesting is needed.
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