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January 4th, 2008, 12:38 AM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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The AI Pretender design is insane!
I just took out an enemy pretender.
F9 W9 E9 S9 D9 N4! No wonder I have been fighting through some pretty bad terrain!
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January 4th, 2008, 01:32 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: The AI Pretender design is insane!
That must be on impossible. All those extra design points put to use.
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January 4th, 2008, 02:13 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
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Re: The AI Pretender design is insane!
I hate the way AI difficulty settings work...
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January 4th, 2008, 04:28 AM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: The AI Pretender design is insane!
Quote:
Loren said:
I just took out an enemy pretender.
F9 W9 E9 S9 D9 N4! No wonder I have been fighting through some pretty bad terrain!
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What's really bad is the AI doesn't know how to use blessed units... so all those blessings were pretty much wasted by the AI.
Another bad side effect is the AI suffers more from bad scales... especially death scales and unluck scales. For better balanced multiplayer games with AI opponents I have to provide the AIs with their scales and sometimes even provide them their pretenders and dominion strength by editing the map file.
__________________
There can be only one.
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January 4th, 2008, 01:26 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
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Re: The AI Pretender design is insane!
I always hear about people putting in custom gods for the AI, but nobody ever posts that section of their map file. Come on, it can't be that long. I'm curious what people think would be a good AI opponent.
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January 4th, 2008, 01:29 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: The AI Pretender design is insane!
Besides, it could be added to SemiRandom. Which can be used to randomly create an AI. Or at least choose from a list of suitable choices.
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January 4th, 2008, 04:11 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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Re: The AI Pretender design is insane!
Quote:
Sombre said:
That must be on impossible. All those extra design points put to use.
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It might be, I've forgotten what I started this with.
I don't have a good picture of what his scales are like because my dominion is pressing in but the lands I have been fighting through have had some pretty low population numbers. Something sure devastated the landscape and I strongly suspect it's bad scales despite all the points he put into his sage.
When it's got gobs of points to spend it should put more into scales!
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January 4th, 2008, 07:13 PM
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Corporal
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Join Date: Dec 2004
Posts: 138
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Re: The AI Pretender design is insane!
Quote:
Loren said:
When it's got gobs of points to spend it should put more into scales!
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Agreed.
I have an AI as EA Argatha, which is a cold blooded nation, that took Cold2 instead of Heat0to3. I might expect such silliness from Easy AI, but not Very Difficult or Impossible.
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January 4th, 2008, 08:22 PM
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Corporal
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Join Date: Mar 2004
Posts: 153
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Re: The AI Pretender design is insane!
I wish we could design the AI Pretends that we will face!
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January 4th, 2008, 09:24 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: The AI Pretender design is insane!
But you can. Just set him as human and switch to AI on turn 1.
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