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  #1  
Old December 14th, 2008, 06:03 AM

MaxWilson MaxWilson is offline
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Default Re: Did you know that? (Dominions trivia)

...the Banefire Strike that comes with the King of Banefires has a built-in Plague effect in addition to Decay? Sometimes SCs *don't* need forged equipment to devastate an army...

-Max
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  #2  
Old December 15th, 2008, 12:23 PM

Aeshi Aeshi is offline
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Default Re: Did you know that? (Dominions trivia)

Kurgi's Gift causes insanity (around 12 but gradually increases)
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  #3  
Old December 15th, 2008, 05:23 PM

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Default Re: Did you know that? (Dominions trivia)

In addition to more accurate scouting reports over normal scouts, spies can see things like the exact amount of PD in a province, unrest amount, and the number of revealed magic sites (though not which specific sites they are).
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  #4  
Old December 15th, 2008, 05:27 PM

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Default Re: Did you know that? (Dominions trivia)

fungalreason:

Won't you be able to check them via F1?
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  #5  
Old December 15th, 2008, 06:36 PM

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Default Re: Did you know that? (Dominions trivia)

I think you used to be able to, but now you can no longer see the enemy sites on the F1 screen.
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  #6  
Old December 15th, 2008, 06:41 PM
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Default Re: Did you know that? (Dominions trivia)

You only see the site details on the F1 screen for enemy forts you are sieging.
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  #7  
Old December 16th, 2008, 10:10 AM
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Default Re: Did you know that? (Dominions trivia)

Do you know that research points can go negative?
This has some effects:
First a magic user set to research will always add at least one rp.
Second you well never see if a magic user has negative research points.
Third rp increaser's will start to increase rp from the negative rp total.
Fourth, a rp experience bonus will decrease the negative penalty.

Fifth, an example:
Say you have a druid. Base rp 1, and you have drain -3.
The druid rp is now -1. When set to research he will provide 1 rp to your research.
After a few turns the druid gets experience. This increases his rp to 0.
After destroying Ermor, you have a few spare skull mentors. You equip one on the druid. His rp increases by 9. So now your druid has research ability 9. (Not 10 as you would expect from the druid status screen).
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  #8  
Old December 16th, 2008, 10:28 AM
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Default Re: Did you know that? (Dominions trivia)

Nice spot Soyweiser
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  #9  
Old December 16th, 2008, 11:34 AM
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Default Re: Did you know that? (Dominions trivia)

Quote:
Originally Posted by Tifone View Post
Nice spot Soyweiser
Actually this strange behaviour had me wondering for a long time. I equipped rp increaser's on mages, and I didn't get the full bonus. So I went experimenting and this is what I found. Eventually the whole mess made sense.
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  #10  
Old December 16th, 2008, 01:18 PM
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Default Re: Did you know that? (Dominions trivia)

Looks like Edi should add this to the bug shortlist. The minimum RP should be 0 or 1, it probably was an oversight that they can go negative. I'd think that this check would only be done after all the RP are added together, too.
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