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  #1  
Old May 22nd, 2008, 05:08 AM
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Default Re: AI spell casting priorities

black list: Touch of Madness..
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Old April 25th, 2008, 02:49 PM
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Default Re: AI spell casting priorities

Here are some battlefield spell annoyances:

Priests casting 'sermon of courage' on archers instead of the nearby melee troops marching forward. Melee troops should always be targeted first over archers.

Mages casting elementals like 'living earth' when the enemy is already retreating. This becomes a total waste of gems and shouldn't be casted while the enemy is retreating.


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I agree with Natpy... spellcasters with 12 hitpoints or less should never cast fireshield unless scripted.
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Old April 25th, 2008, 02:55 PM

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Default Re: AI spell casting priorities

Targeting is a different issue.

Lowering priorities for Summons, especially gem using summons would be nice. Slow summons while the enemy is already retreating are pointless.

I'd say the AI over prioritizes summons in general. Raise Dead spam is nice, but usually summons aren't that effective.

No gem use when the enemy army is routed? I can't think of a reason. As long as beserk or other unroutable units are considered.
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