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June 10th, 2008, 06:01 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: [OT] A flash game ...
Yes, an interesting thing about the game, which fits the rag doll theme, is that the action follows what the player does, rather than the player driving the action directly. The player doesn't so much directly aim and blow away the enemy, as the body reacts to the player's movements, and so do the aliens react to the player's movements, and that is a path that can lead to easier success - you can not only predict but lead the opponent to leave room for your survival and their eventual defeat.
The rotating laser is just a different kind of pattern to incorporate, but having trained for one dance, I failed to shift to consistently deal with the new kind as well. Interesting though. When I want some more trance and flow therapy, I'll go back to it.
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June 10th, 2008, 07:09 PM
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Shrapnel Fanatic
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Re: [OT] A flash game ...
I had a few suspicions that they reacted to you, but only suspicions. Mostly, I use it to zone-out and zen. 
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June 21st, 2008, 12:58 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: [OT] A flash game ...
Dino Run is pretty good, quite impressive within its limited genre. I like the mechanics of running and scrambling around. And I like that it is like a fantasy Intellivision game.
http://www.kongregate.com/games/pixeljamgames/dino-run#
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June 21st, 2008, 09:32 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: [OT] A flash game ...
My current all-time favorite flash game: Chronotron. It's on AddictingGames.com. It's one of the most creative game ideas I've seen in a long time.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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June 22nd, 2008, 07:29 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: [OT] A flash game ...
I'm afraid to look as I'm on a roll on my current project, but I will look when I want a distraction. Thanks. 
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June 24th, 2008, 02:50 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: [OT] A flash game ...
Oh Chronotron! I have played it on Kongregate - they had it as a weekly challenge. Nice interesting and very clever game, though I'm not much into puzzle types, and I got frustrated getting interrupted. All writers for Doctor Who should be forced to play this.
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June 24th, 2008, 09:52 PM
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General
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Re: [OT] A flash game ...
Hehe...
I went and tried it because it was recommended here. It does force you to think. Coordinating your selves is the big challenge, although on some levels I couldn't even figure out what to do for a while. At level 11 I gave up because I just didn't want to try to figure out how to use the see-saw thing.
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June 25th, 2008, 03:29 AM
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Sergeant
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Re: [OT] A flash game ...
That's also where I got stuck. I have an idea, but my first attempt at it didn't work.
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June 25th, 2008, 12:01 PM
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Corporal
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Re: [OT] A flash game ...
Quote:
GuyOfDoom said:
That's also where I got stuck. I have an idea, but my first attempt at it didn't work.
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Giving up is the same as getting stuck?
Wow, Chronotron is a lot of fun! It's about a robot that goes back in time for some reason. (His best friend is a talking pie!) 
I got to level 22 since yesterday, then took a break. 
Level 18 is pretty annoying because you have to be very precise with the timing of your jumps. Level 20 is very simple, it just contains a red herring.
[edit:] I meant to take a break but I got to level 31 now. The timing ones are the most annoying: level 30 has a see-saw that you can solve by timing your jump precisely so you land and jump off the crate while it's in the air.
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I am not presently at liberty to divulge that information, as it may compromise our agents in the field.
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June 25th, 2008, 05:44 AM
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Shrapnel Fanatic
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Re: [OT] A flash game ...
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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