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  #1  
Old June 8th, 2008, 04:36 PM
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Default Getting caught up

Gentlemen,

It's been so long since I've fired up SEIV that I've nearly forgotten everything. SEV made me angry, and I'll probably never touch it again. A few questions, if you have the time regarding SEIV:

- Kwok's Balance Mod was great for SEV, and as far as I could tell, was a Mod "standard". Was there any popular mod that didn't change the spirit of the game that only served to advance the AI / fix imbalances?

- What unfixed bugs are remaining?
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  #2  
Old June 8th, 2008, 04:41 PM
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Default Re: Getting caught up

Make sure to peruse the Newbie FAQ/Manual to refresh your knowledge.

Known bugs are on the wiki as well.

TDM is a mod that only enhances the AI (and adds a few formations). It does nothing to fix the problems with the stock tech tree though, but its nowhere near as bad as SE5's ludicrous 100 levels.
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  #3  
Old June 8th, 2008, 07:38 PM
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Default Re: Getting caught up

Even so, I could beat those guys even at high bonus.

If you don't mind it being different from stock, there are mods which provide very challenging AIs even with no bonus and no cheat techs.
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Old June 8th, 2008, 07:52 PM
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Default Re: Getting caught up

Quote:
Suicide Junkie said:
Even so, I could beat those guys even at high bonus.

If you don't mind it being different from stock, there are mods which provide very challenging AIs even with no bonus and no cheat techs.
Oh why don't you just come out and tell him about Carrier Battles...
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  #5  
Old June 13th, 2008, 11:03 PM
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Default Re: Getting caught up

Fyron, is this all the known bugs after the very last SE4 patch?


EDIT: (reading the wiki on known bugs)
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Old June 14th, 2008, 08:50 PM
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Default Re: Getting caught up

Sorry, I will rephrase the question.

On this link:

http://wiki.spaceempires.net/index.p...ugs_%28SEIV%29

Regarding the bugs listed, are these since the game came out? Does the latest patch fix most of them? I can't believe that the list is that huge after 1.95
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  #7  
Old June 15th, 2008, 12:09 AM
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Default Re: Getting caught up

That looks like a current list to me, although I imagine MM probably considers some of them "requests" or "design limitations" or "would be nice - will never be changed" type things.

PvK
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Old June 15th, 2008, 03:11 AM
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Default Re: Getting caught up

Aaron apparently missed all the emails of the list I sent him before Deluxe came out, and again before he put out the 1.95 patch and stopped working on SE4..
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Old June 16th, 2008, 09:15 AM
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Default Re: Getting caught up

Those are the known bugs that still hadn't been fixed by v1.95.

If that seems like a lot, compare it to the list of bugs that were fixed in History.txt .
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