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  #1  
Old August 18th, 2008, 08:46 PM

Omnirizon Omnirizon is offline
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

I don't see a lot of yaying or naying.

As of now, I'm going to proceed with no rollback. It really is a large hassle to the whole game, with too many issues involved. I don't think it is a good idea ever, and precedent claims the same. People get bit by bugs, but the game just goes on, because in the end it is really the least amount of net harm to the game.
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  #2  
Old August 19th, 2008, 01:26 AM

namad namad is offline
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

I wouldn't mind either way i am however worried about if i should submit my next turn or not?

it seems like if both sides in the war have the same bug it is kindof fair...

megablob claims he got a REALLY lucky event it seems like if we rollback we'd be robbing anyone with great lucky events...

maybe get people to post screenshots of their lucky events and ask if konimgig would pay for them or something? then maybe everyone would agree?...

but unless we pause the current turn we wont have time for all this
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  #3  
Old August 19th, 2008, 01:06 AM
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

Yeah, that hasnt been making me happy either..
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  #4  
Old August 19th, 2008, 01:49 AM

Dragar Dragar is offline
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

I'm pretty undecided.. I guess for one turn rollback i vote yes
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  #5  
Old August 19th, 2008, 09:11 AM
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

My vote is no rollback. I may go AI if we do a rehost or you can find someone else to play Oceania.
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  #6  
Old August 19th, 2008, 11:43 AM

konming konming is offline
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

Quote:
Originally Posted by Meglobob View Post
My vote is no rollback. I may go AI if we do a rehost or you can find someone else to play Oceania.
There is no rollback and the game is waiting for your turn.
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  #7  
Old August 20th, 2008, 01:27 AM

konming konming is offline
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

Apperantly Oceania's good luck spreads. 1000 gold fell from sky to our land last turn for the first time. The other good new is that by moving one by one, we were finally able to move into Sauromatia border province. The accidental loss of the mercenary force has proven painful. 2/3 of elite Avvite Chariot squad and 1/3 of dawn guard squad have perished. Ba'als are gearing up to revenge for them.

Last edited by konming; August 20th, 2008 at 01:34 AM..
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  #8  
Old August 20th, 2008, 02:11 PM
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

Glad its sorted and I hope it never happens to anyone again this game!

No money events for me this turn
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  #9  
Old August 20th, 2008, 03:56 PM

konming konming is offline
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

Hinnom is buying N gems. We can trade you everything but E.
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  #10  
Old August 22nd, 2008, 10:43 PM
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CyborgMoses CyborgMoses is offline
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Default Re: Darwin's Zorro: The Battle For Antilarium-started

The nation of T'ien Ch'i has found itself in possession of a large death gem income. Being an enlightened and noble people, we have no use for such things, and are interested in trading them for other resources; in particular, air gems and gold are desired. Additionally, we seem to have acquired thirteen blood slaves from somewhere or other, and we would appreciate it if someone would take them off of our hands, as their girlish giggling disturbs our sages to no end.
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