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September 5th, 2008, 04:37 AM
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Private
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How do I increase arty effectiveness against armor?
Inspired by this tanknet thread:
http://63.99.108.76/forums/index.php?showtopic=25994
How do I increase arty effectiveness against armor while maintaining other balances such as arty vs inf or inf vs armor?
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September 5th, 2008, 10:43 AM
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National Security Advisor
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Re: How do I increase arty effectiveness against armor?
Quote:
Originally Posted by Companion
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You cannot do that. The artillery effect preference will affect all troop types in equal proportion.
You could, if you so desired, edit all the OBs with Mobhack and add some more HE pen to suit your taste to each and every weapon.
Cheers
Andy
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September 5th, 2008, 12:27 PM
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Captain
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Re: How do I increase arty effectiveness against armor?
First of all before messing with such established numbers I suggest you set up a pretty comprehensive test program. By which I mean setting up specialized scenarios where tank clusters are bombarded with artillery, the results noted and the tests repeated several times. That is the sort of stuff I did to to investigate some issues in the past, which uncovered some oddities.
Then you can tinker a bit with the HE penetration values and see what you get.
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September 5th, 2008, 03:06 PM
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Corporal
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Re: How do I increase arty effectiveness against armor?
Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by Companion
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You cannot do that. The artillery effect preference will affect all troop types in equal proportion.
You could, if you so desired, edit all the OBs with Mobhack and add some more HE pen to suit your taste to each and every weapon.
Cheers
Andy
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is there anyway you could make a preference option to incress atty effect on armor only?
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September 5th, 2008, 05:38 PM
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First Lieutenant
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Re: How do I increase arty effectiveness against armor?
Quote:
Originally Posted by Sniper23
Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by Companion
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You cannot do that. The artillery effect preference will affect all troop types in equal proportion.
You could, if you so desired, edit all the OBs with Mobhack and add some more HE pen to suit your taste to each and every weapon.
Cheers
Andy
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is there anyway you could make a preference option to incress atty effect on armor only?
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I think this would mean hundreds of lines of coding, how about raising the HE penetration values? ALL armor would be affected, and infantry not that much, i think, but this would mean having to edit all arty oobs or there is a "master HE penetration factor"?
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September 6th, 2008, 01:05 AM
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Private
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Re: How do I increase arty effectiveness against armor?
Actually, I wanted to increase the probability of M-kill and F-kill (not K-kill) caused by artillery but well, I guess I'll have to make do.
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September 6th, 2008, 06:55 AM
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Lieutenant Colonel
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Re: How do I increase arty effectiveness against armor?
You could always buy more artillery.
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September 6th, 2008, 01:16 PM
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First Lieutenant
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Re: How do I increase arty effectiveness against armor?
Quote:
Originally Posted by Wdll
You could always buy more artillery.
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More arty means more weapons, not more effectiveness i think, but if you are the defender, have some ammo canisters, you can create an artillery wall
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September 6th, 2008, 03:44 PM
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Major
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Re: How do I increase arty effectiveness against armor?
Quote:
Originally Posted by Sniper23
is there anyway you could make a preference option to incress atty effect on armor only?
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Raise both Arty effectiveness and Inf toughness?
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September 6th, 2008, 06:07 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
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Re: How do I increase arty effectiveness against armor?
Quote:
Originally Posted by iCaMpWiThAWP
Quote:
Originally Posted by Wdll
You could always buy more artillery.
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More arty means more weapons, not more effectiveness i think, but if you are the defender, have some ammo canisters, you can create an artillery wall
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Same thing for me. If you find the AP effect is not always as good as you want, simply buy more of them (artillery) and order to fire at the same target, sooner or later it will be destroyed.
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That's it, keep dancing on the minefield!
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