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  #1  
Old November 12th, 2008, 08:19 PM

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Default Re: Ooh, ooh, new info on patch page!

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Originally Posted by Sombre View Post
What, you mean maintaining dominion at slightly less than that of an average normal nation for the cost of several slaves a turn?

Terrifying!

I won't put them at a low value if people can identify how it would actually make them overpowered.
Are you sure it really is that little? I've only ever gotten one domkill victory playing dominions, and I got it as the ogres playing against the skaven. I had 4 or 5 temples and gave my ogres jade knives to sacrifice faster, and domkilled them before my armies ever got near their capital. I was a much worse player back then but my armies were doing a fair job of killing theirs. Hmm, maybe they had normal domspread back then. In any case I don't actually know if it would be overpowered, but from my experience it seems as though it would probably be very powered.
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  #2  
Old November 12th, 2008, 07:38 AM
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Default Re: Ooh, ooh, new info on patch page!

He wanted to have them at 50 gold before...
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  #3  
Old November 12th, 2008, 07:42 AM
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Default Re: Ooh, ooh, new info on patch page!

"Temples! $1 temples! Would you like a temple sir? One for the child? One temple and chips $1.50!! One temple and a drink $3!!"
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  #4  
Old November 12th, 2008, 07:47 AM
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Default Re: Ooh, ooh, new info on patch page!

Well, regarding ogre background, I think 50 gold is a bit much for a pile of skull.
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Old November 12th, 2008, 08:58 AM

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Default Re: Ooh, ooh, new info on patch page!

But, um, they have to get their slaughtermasters to do so much ritualistic chewing?
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Old November 12th, 2008, 09:36 AM
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Default Re: Ooh, ooh, new info on patch page!

Yomi should get the 50 gold temples! Just tie an old rope around a tree or rock and there ya go ... instant temple. No gilded statues or marble plinths here. If you want to make it a really super-official temple, then you just need to add 3 logs and some orange paint.
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  #7  
Old November 12th, 2008, 12:46 PM
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Default Re: Ooh, ooh, new info on patch page!

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Originally Posted by vfb View Post
Yomi should get the 50 gold temples! Just tie an old rope around a tree or rock and there ya go ... instant temple. No gilded statues or marble plinths here. If you want to make it a really super-official temple, then you just need to add 3 logs and some orange paint.
50 pounds of gold for an old rope and 3 logs? Well damn, get your temples right here! Old rope and a few logs, get em while they're hot!
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Old November 15th, 2008, 10:34 AM
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Default Re: Ooh, ooh, new info on patch page!

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Originally Posted by vfb View Post
If you want to make it a really super-official temple, then you just need to add 3 logs and some orange paint.
Tried that but a silly Bakemono kept wondering in with a lit torch. Made a lovely camp fire and the orange paint made it feel so much warmer.

So...back to the 400gp stone temples then?
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Old November 15th, 2008, 02:49 PM
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Default Re: Ooh, ooh, new info on patch page!

I've just noticed in a current SP game that the combat following an assassination attempt is henceforth labbeled as "(special)" in the message log. I didn't noticed that before, I suppose it's a new feature of the last patch ? Anyway, such improvements are welcome, global GUI ergonomy being the last weak point of this otherwise overgreat game.
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  #10  
Old November 15th, 2008, 03:01 PM
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Default Re: Ooh, ooh, new info on patch page!

I think the (special) tag is only for assassinations stemming from events, they were always like that.

Wasn't there a problem in the past with the "traders guild set up in your temple" type of events not properly giving income? It had seemed they weren't doing anything for me before, but in SP tests I've had those events a few times, and I see clear benefit now, awesome! Score 1 for Luck scales, eh?


And that Fivefold Path stuff may also be something for T'ien Ch'i, a successor to the "Five Elements". KO delights in making us wonder.
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