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January 28th, 2009, 01:07 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: MA Newbie game - Faltering_Steps - Running
It's in my best interest to rid myself of their pretender as soon as possible  , but it may take 1 or more turns to do this, developing breathing means, sending in spell casters,etc, all of which I'm doing now, shouldn't be long, perhaps we'll get a sub before then, but do as you see fit, as the admin. I'll be using the full turn time, as I am very busy currently, so R'leyh staling is not a time issue, though they'll definately have a good some of money stored up.
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January 29th, 2009, 11:33 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MA Newbie game - Faltering_Steps - Running
Another stale for Ulm. Ahh, tell me it isn't so. Ashdod must be running roughshod over them while they stale.
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January 31st, 2009, 10:45 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MA Newbie game - Faltering_Steps - Running
And, Ulm staled again... he must be out. On the bright side, the last four of us seem to be getting our turns in on time with some regularity.
I actually don't have any more favors to call in for getting someone to set R'lyeh and Ulm to AI. So just run over them folks.
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February 3rd, 2009, 04:01 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: MA Newbie game - Faltering_Steps - Running
If there are no objections, I'd like to request a delay of game anywhere from 24-72 hours, whatever is acceptable, I don't want to hold anyone up.
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February 3rd, 2009, 05:00 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MA Newbie game - Faltering_Steps - Running
Game has been delayed by 24 hours. Just let me know if you need more Septimius.
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February 4th, 2009, 05:32 PM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: MA Newbie game - Faltering_Steps - Running
Quote:
Originally Posted by Lingchih
Game has been delayed by 24 hours. Just let me know if you need more Septimius.
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I could use another 24 hrs.
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February 4th, 2009, 08:36 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MA Newbie game - Faltering_Steps - Running
Game has been delayed by an additional 24 hours.
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February 7th, 2009, 02:29 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MA Newbie game - Faltering_Steps - Running
That wasn't nice, Ermor. Casting the Wrath of god. I lost nineteen units.
There may have to be some retribution for that.
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February 7th, 2009, 10:40 AM
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Corporal
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Join Date: Nov 2006
Location: Boston The Athens of America
Posts: 143
Thanks: 7
Thanked 10 Times in 1 Post
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Re: MA Newbie game - Faltering_Steps - Running
Well Lingchih I was really after everyone else. You lost about 1/4 of the heretics killed this turn. Quite a nasty spell indeed.
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February 9th, 2009, 10:50 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MA Newbie game - Faltering_Steps - Running
Interesting game. It seems there will be like 3 (or maybe 4) superpowers when all the indies and AI nations have been conquered. Should be quite a firefight at the end.
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