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December 10th, 2008, 10:20 AM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
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Re: Illwinter, are you keeping it multiplayer?
I'd say it depends on what makes the game fun.
If the game is about finding your strategy and seeing how it works out then it should be MP. AI can't compete with human opponents.
If the game is trying to tell a story/build up tension SP (maybe with small Coop) is better.
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December 10th, 2008, 05:54 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
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Re: Illwinter, are you keeping it multiplayer?
Morrowind,
Fahrenheit,
Hitman series.
Maybe it's just me but I would appreciate more another MP-heavy game. While I really like playing SP, it would be nice to have many of the old faces of Dom3 brought to another newer shinier game 
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December 10th, 2008, 07:26 AM
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Sergeant
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Join Date: Jun 2008
Posts: 332
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Re: Illwinter, are you keeping it multiplayer?
When in doubt, I´d rather have a SP based game than a multiplayer one. That way you dont need to rely on a connection, or finding people to play. You turn it on whenever you want, stop whenever you want, and resume it whenever you want. Of course, multiplayer is a nice adittion but I´d rather have a solid SP game first.
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December 10th, 2008, 11:12 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Illwinter, are you keeping it multiplayer?
I wouldnt say that Illwinter is NOT going to create a solo game (as someone did) because they have. Has everyone forgotten that Conquest of Ellysium came before Dominions? (available for free download at Shrapnel along with some other great games)
Or do you people consider that to be a natural progression with no return?
As to choosing....
If I HAD to choose one or the other then Id prefer solo over a game that only supports MP. But Illwinter has not created such a game. They created a solo game, then a game which supports MP and Solo together quite nicely. So Im not sure why we would ask the question. Do you consider it a natural progression that it goes Solo, Solo/MP, MP? If I were to consider such a programming stereotype I MIGHT consider it to be Solo, Solo/MP, Online World.
Last edited by Gandalf Parker; December 10th, 2008 at 11:14 AM..
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December 10th, 2008, 11:28 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Illwinter, are you keeping it multiplayer?
I have no interest in mp only games, usually.
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December 10th, 2008, 12:14 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Illwinter, are you keeping it multiplayer?
Gandalf, CoE has MP support, even if only hotseat.
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December 10th, 2008, 12:51 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Illwinter, are you keeping it multiplayer?
I have difficulties playing SP games for long. JK is even worse  I do like adventure games, but more in idea than in actual game play. I guess I'm more of a adventure maker than an adventure player. I prefer game-mastering to playing in most cases. I liked torment a lot, but didn't even get half through the story. Watched my brother play a bit and thought that it looked awesome. Same with fallout. I think I'm more into the mood and setting than into the stories themselves.
I do like coop-play. Especially coop vs coop games. Starcraft was most fun when you were 2vs2. GAmes are generally more fun when they have a social aspect. Together or against.
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December 10th, 2008, 03:52 PM
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Corporal
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Join Date: Jan 2008
Posts: 143
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Re: Illwinter, are you keeping it multiplayer?
Quote:
Originally Posted by Kristoffer O
I have difficulties playing SP games for long. JK is even worse  I do like adventure games, but more in idea than in actual game play. I guess I'm more of a adventure maker than an adventure player. I prefer game-mastering to playing in most cases. I liked torment a lot, but didn't even get half through the story. Watched my brother play a bit and thought that it looked awesome. Same with fallout. I think I'm more into the mood and setting than into the stories themselves.
I do like coop-play. Especially coop vs coop games. Starcraft was most fun when you were 2vs2. GAmes are generally more fun when they have a social aspect. Together or against.
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Hey, Fallout 1 is actually very short, so even an impatient person can finish that
For me it seems like a game profits from being geared towards either singleplayer or multiplayer for it to be fun. Most strategy games don't shine until they are played in multiplayer, but role-playing games are better enjoyed as SP games, I feel (computer rpgs that is).
It's too bad Dom3 doesn't have a campaign though. Few game worlds encompass such a rich mythology as this one.
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December 10th, 2008, 12:52 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
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Re: Illwinter, are you keeping it multiplayer?
I have zero interest in MP only games, and marginal interest in MP heavy games where the SP is left to wither and die (like Dom2 and 3).
I came back to Dom3 because I had the time and money to fool with it, but frankly, the same reasons why I eventually shelved Dom2 are starting hit me for dom3. Though that's not all an MP/SP issue, more of an ease of use of the GUI after you've mastered enough of the game to want to be able to cruise through certain things.
Of course I understand that due to the archaic code base modernizing dom3 isn't happening, so I guess I'll have to look at the new product and decide if its going to be worth it for the long haul.
Otherwise I don't mind supporting teams like illwinter and shrapnel, even if the product isn't directly in my wheelhouse.
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December 10th, 2008, 01:09 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Illwinter, are you keeping it multiplayer?
I dont think SP is left to wither and die. Its just that the forums automatically provide a slanted view. To play MP you pretty much have to create a login here and visit frequently, which tends to lead to posting commentary. While a large majority of this games purchasers seem to be happy lurking and reading, grabbing an answer then leaving. Im guessing they are mostly soloists.
Also there are mods and maps and server games for soloists but they dont tend to get much mention in the lists which, being forum members, might tend toward being created by MPers.
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