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  #51  
Old June 18th, 2008, 11:48 AM
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Default Re: The Future of Space Empires IV

It's OK GP! Maybe someday you'll get "into" it...
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  #52  
Old August 29th, 2008, 11:09 AM
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Default Re: The Future of Space Empires IV

Hi guys. Everything sure turned blue around here since my last visit.

At first glance, when I saw the title of this thread, my immediate reaction was "Oh no!" But when I realized it was just one of Atrocites' scenarios I relaxed a bit.

I was in what may have been the last SEIV version 1.49 game, and I will probably hang on quite stubbornly to Deluxe. Your beefs with the playability of SEV have allayed my immediate and insane fear that the Deluxe version would vanish from PBW.

And what's this talk of SEVI? Haven't you learned anything from watching Microsoft's succession of operating systems?
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  #53  
Old August 31st, 2008, 07:32 PM
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Default Re: The Future of Space Empires IV

While SEV is not a bad game, it's not the "spiritual sucessor" of SEIV, i always thought that SEIV is the modern sucessor of the old VGA Planets...

I do think that the good 4x space games went in this chronological progrssion:

VGA Planets > Stars! > MOO 2 > SEIV > ?
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  #54  
Old October 12th, 2008, 01:29 AM
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Default Re: The Future of Space Empires IV

Does anyone else want to see SEIV on the iPhone?
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  #55  
Old November 5th, 2008, 09:04 AM
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Default Re: The Future of Space Empires IV

i do!
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  #56  
Old December 9th, 2008, 11:33 AM
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Default Re: The Future of Space Empires IV

You mean on a little bitsy screen? Some of us old guys have enough trouble seeing things on our desktops.
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  #57  
Old December 15th, 2008, 04:40 AM

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Default Re: The Future of Space Empires IV

There are, I suppose, those of us stuck with old computers...

I was considering buying SEV instead, when I decided to upgrade from SEIII. But when I downloaded the demo, it wouldn't run, which didn't bode well for the full game.

As for modding work...I don't know if you'd consider me a "serious" modder. Most of what I've done so far has been reincorporating elements taken from the old SEIII modpack that I downloaded. I'm still looking at the possibilities of drone warheads and so forth. Then there are the aliens--still working on those, as I lack a good graphics program. Enough of the content I've incorporated is nicked (from Fyzan's, Carriers, and so forth) that I'm not sure how I'd go about releasing if it came to that...I can see a lot of room for improvement in the files that hasn't been addressed in any mod I've seen, but that doesn't mean much.
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  #58  
Old December 15th, 2008, 10:14 AM
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Default Re: The Future of Space Empires IV

Quote:
Originally Posted by Mabus View Post
Enough of the content I've incorporated is nicked (from Fyzan's, Carriers, and so forth) that I'm not sure how I'd go about releasing if it came to that...
That usually just means including a readme giving credit to your sources.
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