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  #1  
Old January 7th, 2009, 10:38 PM

Dragar Dragar is offline
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Default Re: HumanWar: Odd Man Out (Game On!)

Could we maybe compromise on 36 hours? This has been painfully slow for such early stages of the game
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  #2  
Old January 7th, 2009, 10:47 PM

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Default Re: HumanWar: Odd Man Out (Game On!)

36 hours probably wouldn't be too bad.
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  #3  
Old January 8th, 2009, 05:18 AM

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Default Re: HumanWar: Odd Man Out (Game On!)

Yeah, I agree. Even with school, people shouldn't have any problems with 24h hosting. At least for 1-2 more weeks, knowing exam schedule.
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  #4  
Old January 8th, 2009, 08:23 AM
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Default Re: HumanWar: Odd Man Out (Game On!)

Just calm down you guys, it's on 48h hosting for a few turns now, and turns have been coming every day anyways. He just wants that cushion in case his schedule is demanding on one day or other.

And regardless, Francis was going to set it 48h anyways, as between work and school, his whole schedule is generally pretty demanding.
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  #5  
Old January 8th, 2009, 08:50 AM

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Default Re: HumanWar: Odd Man Out (Game On!)

Make it 36 at least please. Not it was full 48h. And turns really take 5 minx max.
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  #6  
Old January 8th, 2009, 12:57 PM

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Default Re: HumanWar: Odd Man Out (Game On!)

I'm perfectly calm Oh well, it's a bit slow, but I can deal with it. It's just not quite as immersive when the game is moving slowly.
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  #7  
Old January 14th, 2009, 04:17 PM
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Default Re: HumanWar: Odd Man Out (Game On!)

Hey could you extend the warning before hosting to 12 hours? I find that any shorter and people usually miss the warning as it hits them while they're sleeping (as what happened to me last turn).
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  #8  
Old January 8th, 2009, 07:29 PM
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Default Re: HumanWar: Odd Man Out (Game On!)

But it's not a bit slow.

We were on turn 6 on the 3rd, and now on turn 10 on the 7th. There's just a buffer so no one gets screwed in the game because they had a rough day IRL.
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  #9  
Old January 9th, 2009, 01:42 AM
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Default Re: HumanWar: Odd Man Out (Game On!)

This isn't slow, you want slow look at Greenrow. That game has been going on since last September and I think we've just done turn 40. Then again, we've been doing 7 day hosting intervals since the start so I knew what I was signing up for.

Point is, it could be much slower.
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  #10  
Old January 10th, 2009, 10:49 PM
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Default Re: HumanWar: Odd Man Out (Game On!)

sorry to interrupt this thread but I am trying to get a hold of qjo - hey qjo - since you seem to have abandoned Epic_Battles, can you at least set your nation in that game to AI?
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