.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #21  
Old December 27th, 2008, 09:29 PM

Johnnie Johnnie is offline
Private
 
Join Date: Dec 2008
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Johnnie is on a distinguished road
Default Re: Quick Questions

JMHawkins:

What happens when you don't observe the 25% penalty patrol requirement(after raid on a population center)?? Does the game take ships and enforce the penalty on its own ??

Thanks.

Last edited by Johnnie; December 27th, 2008 at 09:32 PM..
Reply With Quote
  #22  
Old December 27th, 2008, 09:56 PM

JMHawkins JMHawkins is offline
Sergeant
 
Join Date: Mar 2008
Location: How does Puget Sound?
Posts: 335
Thanks: 3
Thanked 7 Times in 6 Posts
JMHawkins is on a distinguished road
Default Re: Quick Questions

If you don't observe the 25% patrol requirment, the game will automatically reassign enough TFs to meet the requirement.
Reply With Quote
  #23  
Old December 30th, 2008, 05:21 AM
Herode's Avatar

Herode Herode is offline
Second Lieutenant
 
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
Herode is on a distinguished road
Default Re: Quick Questions

Another one

Japan sets a TF to raid Aleoutians from Home Island.
Yankees set a TF to raid Home Island from Aleoutians.

What happens and why ?

Does the mission type has an effet (I mean : raid vs raid, raid vs invasion, invasion vs invasion) ?
Reply With Quote
  #24  
Old December 30th, 2008, 11:52 AM

OTGamer OTGamer is offline
Private
 
Join Date: Nov 2008
Posts: 28
Thanks: 1
Thanked 1 Time in 1 Post
OTGamer is on a distinguished road
Default Re: Quick Questions

Quote:
Originally Posted by Herode View Post
Another one

Japan sets a TF to raid Aleoutians from Home Island.
Yankees set a TF to raid Home Island from Aleoutians.

What happens and why ?

Does the mission type has an effet (I mean : raid vs raid, raid vs invasion, invasion vs invasion) ?
Since the moves are simultaneous, and nothing is modeled to cause "meeting engagements" along the axis of advance, I believe each one is executed independent of the other (ships passing in the night, so to speak).
Reply With Quote
  #25  
Old December 30th, 2008, 01:34 PM
Herode's Avatar

Herode Herode is offline
Second Lieutenant
 
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
Herode is on a distinguished road
Default Re: Quick Questions

That's what I would like to check. In my last try with Japan, this situation occured once and the result was : my TF did not move at all and the Allies raided Home Island (and were defeated, BTW...)

The point is that I'm not 100% sure that I didn't make any mistake in my TF orders (unlikely, of course but at this point of the game, I was playing my turns pretty fast...)

If it's not my mistake, is it a regular undocumented feature, something probabilistic, or maybe a... ?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.