.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old January 4th, 2009, 05:14 PM

Skanvak Skanvak is offline
Private
 
Join Date: Mar 2004
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
Skanvak is on a distinguished road
Default Re: AI Consideration

That is overall strategy (and if you follow that every time I defeat you neat, except for point three that is obvious and lacking), that does not tell you how to send your fleet, or how to slow Japan and prevent them from getting close to your sea lanes.

The game is complexe because have you several possibilities each turn (what to defend, what to attack) without knowing what your opponnent will do. In game theory the solution is a strategy mix, that is setting a probability that each strategy is good then randomizing the decision (computer don't know psychology) because if you are predictable, you will be easily defeated. There are no perfect strategy in simultaneous game, you must surprise the opponnent and out guess him.

This process which is quite natural for a human brain (we have short cut that the computer don't have, but those can lead to logical error the computer will not do) is quite complexe to write in mathematical term (those needed for the computer to decide).
__________________
Best Regards

Skanvak

Last edited by Skanvak; January 4th, 2009 at 05:18 PM..
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:07 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.