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  #1  
Old February 1st, 2009, 04:16 PM
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JimMorrison JimMorrison is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

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Originally Posted by chrispedersen View Post
Second.. I would never *scam out* the position. I never have. I would tell (whomever expressed interest) the actual facts.
Well, to be fair, when I took over Gath for you in Kingmaker, after I PMed you for info on the build and intended strat (I had never even tried Gath before), my reply was from Zeldor or Xietor (can't remember who was admin at the start), asking for my email for the position. I never got the info..... And when I subbed Niefelheim in World In Crisis, you let the game stale again rather than just buying a Jarl and submitting as I asked, and when I saw the scales (3 Drain, weee!), lack of research, low gold income, and almost nonexistent gem income, well I didn't want to play them.


But, I still like you loads better than Archaeolept, who likes to lash out at people who try to give encouragement.

Oh and BTW Arch, be happy there are forum rules that I am inclined to follow, even if you like to dance around them with your infantile allusions, "at least I'm not a retard". Very smooth.
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  #2  
Old January 31st, 2009, 07:20 PM
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archaeolept archaeolept is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

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my opponent has expressed a preference that I resign rather than sub the position out' I accept that.
My preference, clearly stated in my PM that I quoted, was that you continue fighting, but that resigning was better than finding some poor schlub to take over a position even you don't want.
Quote:
Likewise, I did say I was sending a force to get there in two turns. That was the plan. Casualties made it not work. I don't think its appropriate to call that a lie either. I'm a pretender, what I project to happen doesn't necessarily come true.
fair enough. I have no idea what was happening w/ your expansion force, though it seemed to have been able to gain a territory/turn.

I would guess half the nations in this game have an awake SC and a dom of 9 or so. Very few will have a dom of 7 or less; even those could probably negate dom kill by preaching, unless you managed to kill their prophet.

edit: delete the 2h and the trn file, have the turn file resent, and try again.
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  #3  
Old January 31st, 2009, 07:36 PM

chrispedersen chrispedersen is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

In terms of the viability of the strategy as a whole.. I kept the score tables from turn one.. (not that it would have mattered I was pretty much committed with this build).

8 nations started with awake pretenders. The total dominion score was 1100+, dividing by the players yielded an average dominion of 46. My dominion score was 69 (with a 10 dominion)

So the average dominion was roughly 2/3 of mine, rounding up.. 7.
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Old January 31st, 2009, 09:49 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Arch,

So how did you manage to kill Jotun's pretender anyway?

I assume it was a retreat kill due to afflictions?
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  #5  
Old January 31st, 2009, 09:50 PM

Redeyes Redeyes is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

He is the other Mictlan, so a heavily blessed troops powered defeat?
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  #6  
Old January 31st, 2009, 10:18 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I had 2 unarmored slingers in the front, to catch his breath, which is pretty useless anyways.

one prophet nearish the front, who divine blessed then mixed up smites and sermons.

one mictlan tribal king, w/ a purchased vine whip, and 2 jaguar guards, on one side.

7 jags on the other.

The vine whip only hit twice i think, but still helped. The morale on the jags varied widely, from 8 to 21 i think, due to sermons and the draco lich's +12 fear (also awe +2); but they mostly held.

Draco had 180 base -36 for dominion -36 for neverhealing wound, for a total of 138 hp (). he was not crippled; chest wound does nothing.

Pounded on him w/ large sharp-edged chunks of obsidian until he retreated into *poof*

the king and his guards had broken, but the other 7 were still in high dudgeon.

one brave slinger gave his life for his god and nation.

The key to this was to deny the beast his attacks. The vine whip helped, but mostly it was the Twist of Fate on the Jags, especially as the AI does not prioritise units who have already lost their Twist. So damage was minimal, and did not feed into loss of morale.

Last edited by archaeolept; January 31st, 2009 at 10:25 PM..
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  #7  
Old February 1st, 2009, 04:25 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Jim.

by singling out that quote from chris, which was probably just sloppiness on his part, and making it your post, you imputed something to me that was false and slanderous. You could have verified your facts, but did not, and instead tried to drag my name in the mud. Exactly how that constituted "giving encouragement" is clearly beyond my powers of comprehension.

And now you whine.

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But, I still like you loads better than Archaeolept
the gods be praised.
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  #8  
Old February 1st, 2009, 04:52 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

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Originally Posted by archaeolept View Post
Jim.

by singling out that quote from chris, which was probably just sloppiness on his part, and making it your post, you imputed something to me that was false and slanderous. You could have verified your facts, but did not, and instead tried to drag my name in the mud.
Drag your name in the mud? Are you just completely insane? That quote clearly said it was made by Chris, and clearly had not been in any way confirmed.

I am still finding it hard to believe that you are so pissed off about such a small comment, made by someone who didn't even know what was going on in your little part of the world. Take a good look at what is going on here, and you'll discover that the only person whining and crying here, is not me. I'm just defending myself from an unreasonable and unwarranted verbal assault.

Seriously, you've been on the internet at least 5 years, I can't believe you've made it this long if you take offense at these things.
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  #9  
Old February 1st, 2009, 05:03 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

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I'm sure it would break his heart to have the valley all to himself by turn 7.
The rolleyes are a favourite of passive-aggressives everywhere, and it really makes your post. You are implying sarcasm vis a vis an imputed internal state on my part; ie. you are saying that I am the contrary of heart-broken, that I am pleased or exultant to not have any opposition to fight. This is a slur, and I will teach your nation manners.

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Seriously, you've been on the internet at least 5 years, I can't believe you've made it this long if you take offense at these things.
The internet is all about taking offense to things - you haven't noticed?
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  #10  
Old February 1st, 2009, 05:54 PM

Evilhomer Evilhomer is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

well maybe Jim's comment can be read in that way, but aren't your reaction slightly over the top here archaeo ?
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