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  #1  
Old February 4th, 2009, 02:14 AM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

1.41b isn't an official cbm is it, its what someone modified for this game? (wish the forum search worked better)

Edit: yep, on page 16 of this thread, it's Zeldor's fix of 1.41
Edit2: Probably worth checking if anything else has been affected? Hopefully not all spells are reset?

Last edited by Dragar; February 4th, 2009 at 02:43 AM..
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  #2  
Old February 4th, 2009, 04:25 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Check official 1.41. There should be just very minor fixes. But I doubt QM intentionally increased prices of things like that.

1.41b has only 1 line change, for blinlords. Nothing else.
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Old February 4th, 2009, 07:23 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

As long as I have been around, Summon Spectral Infantry (the EA&MA ritual) has been 1for 5 in the CBM.
Summon Abysian Ancestors in the LA has at the same time always been 5 for 5,
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  #4  
Old February 4th, 2009, 08:51 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

yeah that seems to be it... I don't know why there are two separate spells when they seem to be the same thing, no?
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Old February 4th, 2009, 09:47 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

different ritual with same name for different eras? weird, and suckful

would explain things though, Solar is EA..
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Old February 4th, 2009, 08:14 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I got hit with the "wrong turn number" llamaserver bug now. I have temporarily turned off quickhost and postponed the game by 12h, so llamabeast can take a look. If anyone has similar problems, just let me know via PM, so I can get things sorted out.

I think it's what chrispedersen reported too earlier. Did it happen in any other game for anyone before?
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Old February 5th, 2009, 06:48 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

So, I don't really understand this. The game is on turn 11. Is the turn you're taking turn 11 Zeldor? What does the error message say? (It should say something like "The game is on turn 11 but you've sent in a file for turn 10).

I have a little script that tells me when game turn numbers are out of sync, but in this case it doesn't seem to think there's a problem so it must be a slightly unusual situation.
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Old February 5th, 2009, 07:16 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Er, so I took your turn for you Zeldor, and it worked just fine. Not sure what to make of that.

I recommend you retake it in any case, as I just hit "End turn".
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Old February 5th, 2009, 07:56 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

It looks like I found the problem - .trn files I tried to use from llamaserver were probably corrupted. While they were for turn 11, they showed up as turn 10 in game. I downloaded a .trn file again and it showed up as turn11, I remade it and it got accepted. Hmm... it may be rather some dominions bug, not llamaserver.
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  #10  
Old February 6th, 2009, 06:49 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

We have 2 semifinalists already.

LA Mictlan defeated LA Ulm.
LA Bogarus defeated MA Man [he is AI].

We have few other nations on the way out too.
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