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March 1st, 2009, 11:27 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I never asked for money, just suggested it  There was only some PD there and I never stopped him from taking that provs back  He just attacked with one scout even before I could read his PM and change anything before hosting.
Anyway, I'm fine with killing Pangaea  Action is always good 
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March 1st, 2009, 01:21 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Apparently both sides agree to war then! PS. Caelum, looks like you're eyed by TC as well!
On another note, completely unrelated of all this, I will trade 10 gems of any sort (save death or earth as I have no such income) for 2 luck pendants!
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March 1st, 2009, 07:13 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
The peaceful nation of midgard is looking to trade gems. We have a need for more air and earth. in return we offer all other types of gems, aswell as various items we can forge.
We also have a need for 5 shields of gleaming gold. Kb, if you still need those lucky pendants and can pay in air, send me a pm, I already have spare pendants so I can send them this turn.
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March 1st, 2009, 07:47 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I really didn't want to part with my air gems but =\ I guess we can make a deal. Will send this turn. remember, I am the laughable nation of Bogarus. -.- Who are also peaceful.
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March 2nd, 2009, 04:37 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
The Vans welcome the hosts of jaguar-men descending on our lands as the coats make such lovely rugs. It's a shame the eagle men are not chickens, as we'd prefer to eat them on our saturday picnic lunches on the fjord.
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March 2nd, 2009, 02:36 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
More than all your other troops together  I think you did some pretty bad movement mistakes. And my ancestor vessels were way better against elephants than I expected.
Also, LA TC has SPECIAL OFFER! We are selling Rings of Wizardry for 75 gems per piece! Quantities limited! Special discounts available.
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March 3rd, 2009, 03:08 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Looking to buy the following items:
Flaming helmet (+1 F booster)
Ring of wizardry (+1 all booster)
Staff of elemental mastery (+1 elemental booster)
shields of gleaming gold x5
Willing to trade:
gems
air boosters (helm/misc)
death boosters (helm/staff)
blood boosters (hand/misc)
nature boosters (hand/misc)
Robe of the magi (only for a ring of wizardry)
wraith crown and various other forgable items
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March 3rd, 2009, 05:05 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
it'll take me a few turns to round up the gems for a fire booster after which I will trade for an air. >.> BT W, would any deceased players like to take over the nation of Bogarus? You get to sit around on poor gems and a poorly thought out research tree and do nothing. =) (You also lost half your army trying to kill /one/ dragon ...)
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March 4th, 2009, 02:05 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I may be interested in a few turns when I become 'deceased' 
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March 5th, 2009, 06:07 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
GG All, I was happy to win the nasty little battle for my valley vs LA Man, unfortunately that plus trying to mop up the AI left me a bit 'vulnerable' to MA Mictlan. Oh well, losing is fun!
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