.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old April 19th, 2009, 05:34 AM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Quote:
Originally Posted by Zeldor View Post
Didn't you say that C'tis is no match for you and killing him will take just a while? Most of your armies were sitting next to me all the time, later in the port city too, without any movement or real attacks on C'tis. You were wasting your armies
The "army" sitting at the port city? 80 or so troops with a small handful of mages is a garrison, not an army. It was originally waiting to see what you were doing, before the attrition of war with C'tis made it essentially unthinkable that Caelum could handle both fronts at all. After a couple of Leprosy castings on that province, they weren't worth much anyways. As far as C'tis is concerned, I didn't realize at first that Leprosy was lowered to 5D gems in this incarnation of CBM. This has allowed a never-ending torrent of disease pouring down on my troops in and out of the Miasma. The entire was has been excurciatingly painful, due to these things - and the incredible rate that C'tis is producing Sirrush. He either has a really nice Conj site hidden somewhere, or someone is feeding him Pearls.


Quote:
Originally Posted by Zeldor View Post
And well, you decided to take 2 provinces of mine with semi-smart idea to not break NAP in that way. But I think that you should rethinkg that plan for future games. You won't convince anyone that it's not breaking NAP
I took 1 province from Pangaea. I made no attempts to repel your attackers. Most reasonable people would consider that a mistake at best, not a violation of NAP. The other province was independent, and was never mentioned in our messages - you simply decided you wanted it, and claimed it after I defeated the garrison. Something I allowed at the time, because I've seen what it's like to try to negotiate with you when you think (or know) you have the upper hand - it's like talking to a brick wall.


Quote:
Originally Posted by Zeldor View Post
Did you expect me to live that matter like that? You kept my provs for a long time, sucking gem income from them, without saying sorry or offering to repay that gems, so we could live in peace. It was you who wanted war, so you should have been prepared for it.
I kept the -one- province for as long as it took you to send a force capable of breaking 10 Caelum PD, which I had installed before you messaged me.

I just think that if YOU wanted war, you could have been something less of a coward about it, and at least given proper NAP cancellation. I'm sorry that you're afraid to ever engage in a conflict that could possibly slow you down or set you back in the slightest bit. While you were walking totally unhindered through all of the cave garrisons, some of us were fighting in Miasma with 9HP troops.....
Reply With Quote
  #2  
Old April 21st, 2009, 10:25 AM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

MA Caelum did go AI, further making this game a pile of s***. I vote for starting a new game - I know, when I had been down to 8 troops and managed to finally have my crippled nation to break siege, Zeldor expended a fair degree of work to find a sub willing to fight to keep me down. Strangely, he does not seem to have found anyone to take Caelum's position. As such, this game demonstrates nothing like an adequate degree of fairness.

There is no way that I personally would count a game win in such a situation as valid.


sorry zeldor. It was a fairly cool idea for a game, and an interesting map, but I would think of it as a beta test.

oh, for anyone interested, midgard lost an earth king and a king of elemental fire this turn
Reply With Quote
  #3  
Old April 21st, 2009, 10:45 AM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I'd like to move on honestly - happy to concede to whoever. Each turn of this game is more painful than the last. Its my own fault for jumping in without checking the settings when Zeldor said he needed someone for LA Pyth on IRC but I had no idea about all these special sites etc til I started getting hit with Troll Kings and Aesimir (sp?).

So if it balances things out, I am happy to go AI or find a sub or admit defeat.
Reply With Quote
  #4  
Old April 21st, 2009, 10:47 AM

Dragar Dragar is offline
First Lieutenant
 
Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
Dragar is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

grr... accidental stale, was sure I'd sent it in. Anyways, no big loss, I'm about to die anyways.

This game was a nice idea but I have to say I don't think the map is conducive to a good game, way too much isolation, and map knowledge a definite advantage
Reply With Quote
  #5  
Old April 21st, 2009, 10:48 AM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

yeah, happy to go AI myself.
Reply With Quote
  #6  
Old April 21st, 2009, 10:54 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I've only recently subbed into this one (as Marignon), so I won't be voting either way on any continue/abort decision. Although to me Caelum turning AI certainly seems to be real negative turn of events

If the game does continue, then because Marignon has no grudges against anyone, the only logical course of action is to become a proper Dominions whore, and hire my war services out to the highest bidder. I never have been one to just sit on the sidelines

Quote:
Originally Posted by archaeolept View Post
oh, for anyone interested, midgard lost an earth king and a king of elemental fire this turn
This turn Marignon lost their Pretender.........for a few seconds, then I found him again. That's just about as interesting as things get in the lands of Marigonon
Reply With Quote
  #7  
Old April 21st, 2009, 12:04 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

archaelopept:

Well, I think that more players should speak about it. That is LA Mictlan, Midgard and Arco. I am fine with whatever is voted through, draw too [I'd prefer to continue it, but Caelum turning AI sucks].

I really don't like turning people AI. But he did not ask for a sub, he did not even pick a fight. It's not funny at all. If I knew that he is really going to do it, I'd delay a game and look for a sub [we could try looking for one and rolling back, but I'm not sure if it's the best idea].

Anyway, ask that 3 players to comment here and we will do according to that.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #8  
Old April 21st, 2009, 12:24 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

yah i have no doubt that his actions are difficult to countenance, but the game is pretty screwed, and I certainly have little pleasure in doing my turns. Even though killing elemental royalty is always fun.

actually, i have a pet king of elemental earth now... gotta get him GoR'ed
Reply With Quote
  #9  
Old April 21st, 2009, 12:50 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

otoh, if me and la pyth were to go AI, it might create an entertaining gold rush for all of the rest of you

- at least somewhat balance out just having caelum doing it.
Reply With Quote
  #10  
Old April 21st, 2009, 01:01 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

since we are disclosing big name kills, a couple air queens got nixed a turn ago, along with a cyclops. the queens might still be around.

on an unrelated note, I am quite underwhelmed by Foul Vapors. My enemies fight through it like it were nothing more than minor hydra flatulence.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:36 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.