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  #1  
Old January 13th, 2009, 10:50 AM

thejeff thejeff is offline
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Default Re: Searching for Blood Sites is superfluous !!

Aren't most (all?) of the nasty sites easily identifiable by their effects anyway?
You may not know what site is causing disease or massive unrest, but you'd know soon enough there is something there.

I guess if you built right after you took it, you might not notice.


It isn't something I ever think about and I've never run into a problem.
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  #2  
Old January 13th, 2009, 11:51 AM
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Default Re: Searching for Blood Sites is superfluous !!

Circle Masters are D2B2 for 140 gold or thereabouts. Conjurers are D1B1 for less than 100. One of the cheapest mages around. They also have a base undead leadership of 40, so they can haul masses of undead and demons around.

Ebony Tower gets you sorcerers, which are D1B2 with a SDB randomm IIRC. And blood magic bonus sites like Mount Chaining are huge, especially in early game.
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  #3  
Old January 13th, 2009, 12:03 PM
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Default Re: Searching for Blood Sites is superfluous !!

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  #4  
Old January 13th, 2009, 06:56 PM
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Default Re: Searching for Blood Sites is superfluous !!

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Originally Posted by Edi View Post
Ebony Tower gets you sorcerers, which are D1B2 with a SDB randomm IIRC. And blood magic bonus sites like Mount Chaining are huge, especially in early game.
They're 1D/1B + 2 100% SDB picks. I have that site in another game right now, it's lovely. Also has a 30% Conj bonus. (Not Blood bonus, but Conj.)


As far as Inkpot End or another disease spreading site, I think it's kind of foolish to say it doesn't matter. Not only is it a huge hassle, but the last SP game that I ended up with a castle on one of those sites, about 1/3 of my commanders were diseased by the time I could get them out, that is a HUGE impact to your cost effectiveness, and your long term capacity to build up mages.


And Chris, while a little unrest probably is indicative of a Brigand Lair, there is never a guarantee that it is the only Blood site present. Things like 40-50-70% Blood, as well as incredibly cheap but potent hunter recruitment, among other things, I think necessitate searching Blood, if you are able to. It's the one path that I always go back over -every- single province that doesn't have 4 sites yet (or is a capital), just on the off chance I missed the jackpot.
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Old January 13th, 2009, 12:35 PM

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Default Re: Searching for Blood Sites is superfluous !!

Sombre:

It can be pretty bad I put a fort once on disease site and I had old mages. It was really bad, fortunately in SP. Now in MP I have 6! provinces with death 3 scales around my capital. I really hope there are soem really really good sites there.
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Old January 13th, 2009, 01:34 PM
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Default Re: Searching for Blood Sites is superfluous !!

I can see that as far as general searching. The OPs original thought Im guessing.
But in my case it was whether it was worth it for a primary strategic castle location. Id hate to wave off such a location just based on unrest which might have been temporary.

I probably should mention to the lurkers that unrest is a false indicator in many of the games on my server. If I programmically alter the maps then unrest, defense, and who owns the white banners are some of the things I regularly alter.
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Old January 13th, 2009, 01:50 PM

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Default Re: Searching for Blood Sites is superfluous !!

That I'd agree with. I'd have to be pretty sure that unrest was site-driven before I chose not to build a castle at a strategic location.

And I might not care anyway. Dropping taxes will keep the unrest down to a level where it hardly affects building troops and if it's just holding a choke point I won't even care that much.

A disease site would be more problematic. Or one of the holy fire type sites if I'm relying on demons/undead.
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  #8  
Old January 13th, 2009, 02:02 PM

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Default Re: Searching for Blood Sites is superfluous !!

I once got three(!) of those sites that give you devils
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  #9  
Old January 13th, 2009, 02:14 PM
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Default Re: Searching for Blood Sites is superfluous !!

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I once got three(!) of those sites that give you devils
Must have been scripted or you got three different sites that gave you different monsters. There are two sites that summon beast bats, one that summons devils and two that summon fiends of darkness. One for imps as well. Nearly all of these are unique, so if there was e.g. more than one Devil's Den, one was scripted and one appeared at random.
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Old January 13th, 2009, 04:36 PM
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Default Re: Searching for Blood Sites is superfluous !!

Well back to the original poster, its always worth searching for blood sites if you are a blood nation. Well rare they are usually very powerful. I got a 40% blood site ( or thereabouts) in MP as MA Abysia, I was casting Horde from Hell for fun, cost about 27BS rather than 44BS (approx.), I quickly ended up with 1,000 imps and 40 devil thugs. That 1 magic site alone could well have won me the game.

Sadly, the hosts computer got nicked and the game ended before I could fully exploit the site.
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