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May 21st, 2009, 05:36 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
Yes, I just haven't heard any consensus on what people want to do.
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May 21st, 2009, 05:56 PM
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Sergeant
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Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
We really need a sub for Jim. Even if he stales this turn his position is still great. A newer player would be fine too... he could just unleash the fury on the entire world and we'd still have trouble taking him down.
I vote to pause the game until we get a replacement for Jim. I also vote to increase the turn hosting times at least until we find a replacement, if we don't wind up pausing it.
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May 21st, 2009, 06:30 PM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
Either a new sub or extending the turn so it would suit Jim.
Definitely not an AI Sauro.
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May 21st, 2009, 06:46 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
Hey Guys:
Its a little unusual for players to request a delay for a different player, one that is still involved in the game.
It is often explained that stales are part of the game, and I have seen many other players take advantage of a staling opponent.
It is unfortunate, that this discussion to delay or not to delay may well decide who wins the game. It is my personal opinion that if the game goes 20-25 more turns Sauromatia wins. Delaying the game definitely hurts my chances of winning it.
The roll of the administrator is to grant a players requests for dealing with real world problems. And to deal with players performance that is so bad that it affects the quality of the game overall. Usually this is defined by three stales in a row.
In the interest of sportsmanship, I propose to delay the game 6 hours. In the interim, I (and I suggest others) email Jim and see if he can get his turn in.
If Jim then wishes postphonements, they will be granted, just like for any player. Likewise, if Jim wishes to increase the turn processing time. Jim has logged on today, hopefully he will again.
Last edited by chrispedersen; May 21st, 2009 at 06:55 PM..
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June 17th, 2009, 12:13 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
Surely only sauromatia can hope to stop mictlan, rather than feast on the decaying carcass that is LA Abysia?
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June 17th, 2009, 02:07 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
Oh, hmm. So all the places with the squiggly lines are the capitals are they? I think all of Sauro's scouts died during the staling so i have very little idea of whats going on, and i've had no PMs from anyone other than mictlan; for all I know I'm at war with everyone BUT mictlan
However seeing what all the high level summons look like is pretty enjoyable but if anyone wants gems to dispel the ritual pls ask. For all the nice items in my closet there was a distinct lack of S boosters so I've had to make em from scratch. Judging from the lack of activity however I get the impression ppl just want this game to be over?
PS - Dragar; It was YOU who started it 
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June 17th, 2009, 03:49 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
I have the feeling that ChrisP was blood hunting for 10 turns or so in order to cast Astral Corruption with 999 slaves. You only need an S9-S10 caster and 1019 astral gems to have a chance to dispel it. Doable if you have enough clams.
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June 17th, 2009, 05:15 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
Quote:
Originally Posted by shard
PS - Dragar; It was YOU who started it 
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Oh I'm not complaining  just mentioning that yours is the only chance to possibly stop mictlan and perhaps win. I'm indifferent at this stage and was testing out what an archdevil is like as an SC.
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June 18th, 2009, 05:20 PM
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Sergeant
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Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
Chris has about 1 million forts pumping out highly blessed jaguar warriors so I doubt anyone's going to stop him. BUT THE STREETS WILL RUN RED WITH BLOOD in certain select provinces. I hope for the chance to put a few more armies to the werewolf before this game is up.
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June 20th, 2009, 12:42 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age
LA Abysia out, enjoy the endgame!
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