|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				April 28th, 2009, 05:28 AM
			
			
			
		 |  
	| 
		
			|  | 
 First Lieutenant |  | 
					Join Date: Jun 2007 Location: Douglasville, Ga 
						Posts: 604
					 Thanks: 26 
		
			
				Thanked 20 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 
	Quote: 
	
		| 
					Originally Posted by Aezeal  I still need more feed back on how to use that correctly. |  Just make sure you have a thug of some sort that has some Magic skill like a Wraith Lord, Tartarain, Troll King or whatever, Give them Slave Matrix's
 
Then give a Crystal Matrix to a Mage with Magic paths for the Buffs you want to cast,  Have them cast the buffs you want which will affect not just him but also all of the slaves.  Then have the masters switch to a ranged weapon or something so they do not keep casting spells and fatiguing your communion thugs.
 
I haven't done it successfully yet since I tried it with Banes first as I needed undead Leadership but that should be more or less how it works.
 
The More slaves you can add to the mix the better though as with 2 slaves they would only have a magic skill of one in anything they do not already have and casting buffs with 2 or more spell path costs will really fatigue them.  My personal opininion is that 8 slaves would seem to be the magic number although it could be pretty difficult to scrape together that many of them so 4 might would have to do, and would work for most buffs since the majority of them are spell path 2 or less and that is what the slaves would have. But in that case I might throw some reinvig item on them even if they were undead that didn't gain fatigue from battle.
 
Dont get crazy with the masters though because at some point the fatigue the slaves gain from the communion would outweigh the benefits of the buffs they received.
 
In this case my purpose is to create a Squad of thugs tailored to kill some specific SC's
			
			
			
			
				  |  
	
		
	
	
	| 
			
			 
			
				April 28th, 2009, 09:40 AM
			
			
			
		 |  
	| 
		
			
			| 
 First Lieutenant |  | 
					Join Date: Oct 2008 Location: In Ulm und um Ulm herum 
						Posts: 787
					 Thanks: 133 
		
			
				Thanked 78 Times in 46 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 If you have blood one casting of Reinvigarition should remove a good deal on fatigue on the slaves.Also a lot of the buffs can be cast outside of Communion (Luck, Regeneration, Ironskin), so more than 2 or 3 buffs via Communion shouldn't be necessary.
 |  
	
		
	
	
	| 
			
			 
			
				April 28th, 2009, 02:25 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 The blood spell reinvigorate has negligible results on B1 and lower slaves. |  
	
		
			| The Following User Says Thank You to chrispedersen For This Useful Post: |  |  |  
	
		
	
	
	| 
			
			 
			
				April 28th, 2009, 02:44 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
						Posts: 2,497
					 Thanks: 165 
		
			
				Thanked 105 Times in 73 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 Really? I've never tested, but I would expect reinvigorate to affect all the slaves in the communion, resetting them all to 0. I actually think it would be entertaining to watch a Helheim linebacker communion in action. Supposing a Hangadrott master and 4-5 slaves, you could have:
 1. Sabbath Master
 2. Divine Bless (E9N4W4?)
 3. Mistform
 4. Blood Vengeance
 5. Soul Vortex or Reinvigoration
 6. Charge!
 
 Cost: 5 blood slaves. If you have an E1B1 Hangadrott you could throw Ironskin in there.
 
 Hmmm, I should go play Helheim some more. Maybe after Gath.
 
 -Max
 
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
 |  
	
		
	
	
	| 
			
			 
			
				April 28th, 2009, 04:07 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: May 2008 Location: Utopia, Oregon 
						Posts: 2,676
					 Thanks: 83 
		
			
				Thanked 143 Times in 108 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 
	Quote: 
	
		| 
					Originally Posted by MaxWilson  ...3. Mistform
 ...
 5. Soul Vortex or Reinvigoration
 ...
 |  Soul Vortex hits friendlies - and removes Mistform.    |  
	
		
	
	
	| 
			
			 
			
				April 28th, 2009, 04:15 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
						Posts: 2,497
					 Thanks: 165 
		
			
				Thanked 105 Times in 73 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 Might not be a problem if you spread them out, especially given Helheim's good MR, but okay, maybe Reinvigoration is best.
 On the plus side: everybody in this communion is Cloud Trapeze-capable, so you can drop them anywhere on short notice.
 
 On the minus side: it's very gold-expensive. Approx 1500 gold for this one group, which makes it a bit too expensive for raiding PD, and the force isn't optimized for taking out SCs or thugs without forged equipment. In practice it probably wouldn't be worth doing unless you have a big Gandalf-sized empire that's having trouble moving Helhirdings to the front.
 
 Or else, hmm, maybe if your opponent has lots of good single-target anti-SC spells--you can drop 20 inst-thugs on him for the cost of only a blood slave each and/or any air gems using in Cloud Trapeze. Taking out an SC with Disintegrate only requires one lucky roll; taking out a linebacker communion with 20 slaves requires 20 lucky rolls. And Blood Vengeance guarantees that he'll lose a lot of mages making those 20 lucky rolls.
 
 -Max
 
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
 
                 Last edited by MaxWilson; April 28th, 2009 at 04:24 PM..
 |  
	
		
	
	
	| 
			
			 
			
				April 28th, 2009, 08:45 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 Again Reinvig doesn't do much with b1 or lower casters.  Huge difference between b1 & B2. |  
	
		
	
	
	| 
			
			 
			
				April 29th, 2009, 02:41 AM
			
			
			
		 |  
	| 
		
			
			| 
 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
						Posts: 2,497
					 Thanks: 165 
		
			
				Thanked 105 Times in 73 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 You know, that's funny, Chris, because I just tried a Helheim linebacker communion with a B1 master (Vanjarl) casting Reinvigoration and everybody in the communion (1 master + 4 slaves) wound up with 0 fatigue. So it does work in this situation. In fact, I'd say it's a necessity for making a linebacker communion work for Helheim because Vanjarls end up with 108 fatigue after casting Sabbath Slave. :/ Soul Vortex isn't going to be able to deal with fatigue that high.
 -Max
 
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
 |  
	
		
	
	
	| 
			
			 
			
				April 29th, 2009, 09:04 AM
			
			
			
		 |  
	| 
		
			|  | 
 Captain |  | 
					Join Date: Nov 2004 Location: Finland 
						Posts: 812
					 Thanks: 106 
		
			
				Thanked 57 Times in 34 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 Reinvigoration seems to remove all fatigue, except the fatigue from the spell itself. Thus if you have for example one communion slave (without any paths in B) getting buffed by one Sabbath master, the results are less than stellar (the slave gets IIRC 80 fatigue from the spell). If you have four or more slaves (without any B) and/or the slave(s) have innate B2+, then the effect is much better. |  
	
		
			| The Following User Says Thank You to Jarkko For This Useful Post: |  |  |  
	
		
	
	
	| 
			
			 
			
				May 6th, 2009, 03:53 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Communions 
 
	Quote: 
	
		| 
					Originally Posted by MaxWilson  You know, that's funny, Chris, because I just tried a Helheim linebacker communion with a B1 master (Vanjarl) casting Reinvigoration and everybody in the communion (1 master + 4 slaves) wound up with 0 fatigue. So it does work in this situation. In fact, I'd say it's a necessity for making a linebacker communion work for Helheim because Vanjarls end up with 108 fatigue after casting Sabbath Slave. :/ Soul Vortex isn't going to be able to deal with fatigue that high.
 -Max
 |  Weird.  I tried it with Vampire + 4 fortune tellers, CBM.  0-7 more or less fatigue removed.
 
Essentially:  Vampire:  BM. Hell Power, Reinvig. 
              Ft:       CSlave, hold hold hold hold
 
Maybe I should try it again with BSlave. |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |