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				May 13th, 2009, 07:44 PM
			
			
			
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 Lieutenant General |  | 
					Join Date: Dec 2003 Location: Alaska 
						Posts: 2,968
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				 Conceptual Balance Mod 1.5 
 Some of the changes from 1.41:
 *Strands of Arcane Power, Fata Morgana, and Enchanted Forest all made lower research and cheaper/easier to cast.
 
 *Treelords now generate 1 nature gem per turn, and are somewhat better in combat.
 
 *Bug fixed where one of the unarmored Lanka sacreds was too expensive.
 
 *Several national rainbow pretenders made more attractive, especially the Lawgiver and Divine Emperor.
 
 *Some types of LA Pythium legionnaires made cheaper, as well as renata.
 
 *Eater of the dead further improved, and made easier to cast.
 
 *Dark vines made cheaper.
 
 *Bone grinding once again needs a gem to cast.
 
 *Leprosy and Black Death more expensive (though cheaper than base game).
 
 *Sirrush cheaper.
 
 *Son of the Heavens, Lord of the Sky, Daughter of the Dawn and Son of the Sea all cost fewer points.
 
 *Tartarian Gate costs 12 gems and Gift of Reason costs 15.
 
 *Arouse Hunger now costs 4 gems and creates 16 ghouls (instead of 2 gems and 9 ghouls).
 
 *Tarrasque and Legion of Wights cheaper.
 
 *Poison Golem cheaper.
 
 *Several pretender auto summons toned down to make it harder to get an unstormable capital (infinite troop spam inside sieged fort).
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