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				June 10th, 2009, 06:52 PM
			
			
			
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 Sergeant |  | 
					Join Date: Sep 2007 Location: Rio Bravo, Mexico 
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				 Your Top 10 Super Combatant Builds 
 List your Super Combatant and build: 
Example: 
(My number one)(for SP mode)
 
Golem 
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Enchanted Sword 
Lucky Coin 
Astral Cap (forgot the name it gives +1A) 
Robe of Shadows (I think thats what its called) 
Anti-magic Ammulet 
Optional Equipment: (Depending on what nation im playing) 
Bottle of Living Water 
or 
Dancing Blades 
Quickening Boots
 
I ususally have the golem cast Astral Shield 
and attack rear 
Works great against chaff units. 
I only use Astral gems to summon it and equip it. 
Wich I always have because of arcane nexus.   |  
	
		
	
	
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				June 10th, 2009, 07:02 PM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				 Re: Your Top 10 Super Combatant Builds 
 Golem---------------
 A brand
 Gold shield
 Astral cap
 Marble armor
 Boots of quickness
 Anti-magic amulet
 Girdle of might
 
 in the rear, script: personal luck, body ethereal, 3 x hold, attack
 
 
 Seraph
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 Frost brand
 Vine shield
 Rime hauberk
 Boots of messenger
 Anti-magic amulet
 Amulet of resilience
 
 in the rear, script: phoenix pyre, personal luck, 3 more buffs depending on opposition, cast spells
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				June 10th, 2009, 07:02 PM
			
			
			
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 Major |  | 
					Join Date: Dec 2006 
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				 Re: Your Top 10 Super Combatant Builds 
 Air Tartarian Cyclops:
 Flambeau or fire brand/faithful
 rainbow armor
 dragon helm
 quickness boots
 antimagic amulet
 regen ring
 
 script 5 of: summon earthpower, resist lightning, mirror image, mistform, invuln, iron will, summon storm power. With a support army for fog warriors and antimagic iron will and mistform aren't needed, so the other 5 go, otherwise cutting summon storm power is a given, and the last spot is between lightning res, mistform and invuln in terms of overall usefulness.
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				June 10th, 2009, 07:10 PM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				 Re: Your Top 10 Super Combatant Builds 
 When I get those guys I only think rain of stones.
 Air Tartarian Cyclops:
 armor of virtue, ama, optionally ring of regen for afflictions, optionally storm stuff
 4 earth gems
 script 2 x rain of stones
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				June 10th, 2009, 07:24 PM
			
			
			
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 Private |  | 
					Join Date: Oct 2008 
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				 Re: Your Top 10 Super Combatant Builds 
 I thought Tartarians couldn't benefit from regeneration because they're undead. |  
	
		
	
	
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				June 10th, 2009, 07:29 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2008 Location: Serbia 
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				 Re: Your Top 10 Super Combatant Builds 
 3 earth gems is enough, no need to waste.
 Anit Tart SC
 
 -----Golem
 
 Holy Scourge
 Astral Cap
 Jade Armor
 Stone Bird
 Anitimagic Amulet
 Winged Shoes
 
 Attack Tartarian!
 
 Tartarians do benefit from regeneration, lifeless undead don't.
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				June 10th, 2009, 07:31 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Oct 2008 Location: In Ulm und um Ulm herum 
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				 Re: Your Top 10 Super Combatant Builds 
 @Ynglaur
 Undead can, lifeless stuff (Golems) can't.
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				June 10th, 2009, 07:36 PM
			
			
			
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 Private |  | 
					Join Date: Oct 2008 
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				 Re: Your Top 10 Super Combatant Builds 
 Nice!  Thanks! |  
	
		
	
	
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				June 10th, 2009, 07:43 PM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				 Re: Your Top 10 Super Combatant Builds 
 I don't know if three earth gems is enough, as tartarian has E3 and can spend all three on his first casting. If you tested it, then ok, but I'd take four just to be safe. |  
	
		
	
	
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				June 10th, 2009, 07:55 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2008 Location: Serbia 
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				 Re: Your Top 10 Super Combatant Builds 
 That is actually similar to the build I use, just you only have 22MR with no place for rainbow armor and taking the staff of storms instead of lead shield to protect from those mind hunts. |  
	
		
	
	
	
	
	
	
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