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September 2nd, 2009, 09:00 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
Yes. That is exactly who I am.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 2nd, 2009, 07:14 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Tourmaline - Mod Nations Game (Playing)
Who is it that's ganging again rdonj? I'm a little confused?
Get ready to feel the wrath of Stygia.
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September 2nd, 2009, 07:41 PM
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General
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Join Date: Oct 2007
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Thanked 206 Times in 159 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
What the crap? Those guys were supposed to be sneaking. I have no idea why my stealthers attacked you  . Argh, stupid scouts betraying me to the enemy. Well, that certainly has made a mess of things. I guess I have no choice now but to go to war with you. I won't lie, I was certainly planning to go to war with you. You can't be allowed to grow even more powerful by preying on your lessers. But this is a few turns earlier than I'd intended.
Although, I don't see how you're being ganged on. Unless you seriously expect me to think your attack on nehekhara's enemies was a defensive action rather than a calculated land grab, or way to draw me into war 
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 2nd, 2009, 08:05 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
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Re: Tourmaline - Mod Nations Game (Playing)
Hmmph, right when I start getting control of the situation someone new jumps on me. Bring it on though! The dead do not fear death, for they have already experienced it!
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September 2nd, 2009, 08:25 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
Well, trumanator, that province I took completely by mistake. Of course I'll have to take the province above it to gain a land route to stygia, you understand. Perhaps we can work something out.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 3rd, 2009, 04:00 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Thanked 84 Times in 46 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
Hahaha, I wasn't talking about myself, Trumanator is under attack by 4 nations now, that includes you.
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September 3rd, 2009, 09:03 PM
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General
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Join Date: Oct 2007
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Thanked 206 Times in 159 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
Quote:
Originally Posted by Executor
Hahaha, I wasn't talking about myself, Trumanator is under attack by 4 nations now, that includes you.
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Ah, that's what you meant. Well, I have no real intention of fighting nehekhara at the moment, but I will if he is nwilling to part with that one province. I'm still pretty upset about that last turn, I can't believe I made such a stupid mistake.
Hosting is now set to 48 hours as per your request.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 3rd, 2009, 07:20 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
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Thanked 84 Times in 46 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
Could we switch to a 48 hour schedule now?
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September 4th, 2009, 03:06 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
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Thanked 84 Times in 46 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
Thanks for changing the hosting interval.
This was a halfassed turn from me but better to submit anything rather than nothing, well let's see whay Itza has planned for me.
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September 4th, 2009, 04:11 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: Tourmaline - Mod Nations Game (Playing)
I think you'll be pleasantly disappointed 
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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