|
|
|
 |
|

January 26th, 2010, 05:26 PM
|
 |
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Forge of Godhood - started
Finally the supplysituation is improving! Got rid of a handful of Maenads, Marignon was nice enough to provide some help with that 
__________________
There are three kinds of people: Those who can count and those who can not.
|

January 27th, 2010, 05:12 PM
|
BANNED USER
|
|
Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
|
|
Re: Forge of Godhood - started
Folks. As the admin, I'm strongly tempted to call this game a stalemate. Anyone have objections?
|

January 27th, 2010, 05:20 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Forge of Godhood - started
I'm fine with a stalemate. Most of the other players I've talked to are no longer interested in the game and only playing out of sense of duty.
Lets call it quits
|

January 27th, 2010, 05:31 PM
|
BANNED USER
|
|
Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
|
|
Re: Forge of Godhood - started
We had a discussion in IRC with most of the remaining players. They all want to call the game a stalemate.
The following agree: Abysia, Oceania, Marignon, Ctis.
Man is permanently away and I won't look for a sub.
Unless there are large and sensible objections I'm ending this game in two days from now.
|

January 27th, 2010, 06:41 PM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: Forge of Godhood - started
I wholeheartedly support any resolution that happens with Agartha still living!
|

January 28th, 2010, 01:22 AM
|
 |
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Forge of Godhood - started
I agree, lets call it a stalemate.
__________________
There are three kinds of people: Those who can count and those who can not.
|

January 28th, 2010, 02:46 AM
|
 |
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Forge of Godhood - started
Yeah, I don't think anybody is having much fun with this one.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|

January 28th, 2010, 03:45 AM
|
 |
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Forge of Godhood - started
It was a fun idea though! Thanks QM for setting it up, and everyone else, subs and all, for playing along in the insanity.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|

January 28th, 2010, 07:11 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Forge of Godhood - started
I was happy to have navigated my excuse for a nation through two crazily lopsided wars and somehow survived. Heh
|

January 29th, 2010, 01:28 AM
|
 |
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Forge of Godhood - started
This game started for me in a marvelous way. In the spirit of the game I attemtped a double betrayal and backstabb against both Agartha and Vanheim, who had ganged up on Pythium. To be honest, I didn't actually believe it would work out, but if it would, the prize would be great.
As it was, the double-whammy worked near perfectly. Except that I had to leave Agartha alive in a remote province, and that would come back to haunt me over and over again.
I had to leave Agartha alive because I was in a hurry to fight of Abysia and Atlantis. Then R'lyeh and C'tis joined the war too. And then Ashdod attacked Pangaea. And then Oceania. It did feel sort of cruel to be at war with seven nations at the same time, but to be honest it wasn't quite *that* bad. Atlantis folded over fast, Abysia suggested peace if they could have Pythium (as I at that point, and still now, had absolutely zero means to even threaten to take it back, I agreed), Oceania just burned a couple of my temples and seemed to be content with that, while Agartha was not (then) an offensive threat.
Which left Pangaea in a war with Ashdod (who was steamrolled with suprising ease, the manikin are absolutely great against giants), R'lyeh and C'tis. I deemed C'tis to be the weakest of them (sorry  ) while their miasma is a pain to be attacked through, so I concentrated on R'lyeh after Ashdod. Fighting R'lyeh to a standstill we agreed to return to the pre-war borders. Meanwhile Agartha had woken up from its slumber, and taken Agartha back while I was still locked taking down Ashdod. I attemtped at some point a quick rush with meanads (who I really had too many of...), but they were no match for the giants of Agartha, and I decided to take care of them at some later point.
C'tis took Vanheim, but as soon as my forces from R'lyeh front arrived to the scene, C'tis was kicked out. I intended to press on with the attack (with undead leaders and tons of manikin (so immuned to disease) and maeanads (who I had serious supplyproblems through out this game; the game settings really didn't favour big living armies, and I spent most/much of my nature gems on supplyitems  ), while the southern armies were to take Agartha out for good, but then Marignon attacked. Marignon was rather easily pushed back, and then I sent a huge maeanad forces over the straits, and they maeanads were killed. Staring at each other over the straits I think Pangaea and Marignong was in a stalemate.
This certainly was an interesting game in showing the power of the combined manikin+maenad armies, but due to the very low income (Carrion Woods is not what you want if you want any decent income  ) I was never able to get into the research race (as I simply didn't have the money to recruit more mages). When the evocations started to fly, I was in serious trouble. Still, I was hanging on to three capitals in the end, and I am pretty positive I would have been able to take out C'tis and Agartha eventually at *some* point (unless Pangaea had again been attacked by more nations  ).
Thanks for all for an interesting test for a game concept. Next time I don't think I want to take part in a game with quite *this* harsh settings, though 
__________________
There are three kinds of people: Those who can count and those who can not.
Last edited by Jarkko; January 29th, 2010 at 01:35 AM..
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|