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  #1  
Old August 4th, 2009, 05:30 PM

quantum_mechani quantum_mechani is offline
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Default Re: Forge of Godhood - full

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Originally Posted by Calahan View Post
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Originally Posted by quantum_mechani View Post
Since there seems to be a lot of moaning over nation rolls I'm considering letting people trade picks if they want.
I'd be against that personally. You have to play the cards you are dealt I reckon. And forcing players to learn to play new nations, and nations they might not like, are what make random nations games better than regular games IMO.

I also think it helps players become better overall by rounding their skills, instead of letting them focus on just a few tactics, and then always picking a nation that can pull off those tactics.
I agree to an extent, but on the other hand I hate to force someone to play a nation they don't find fun at all. I especially feel bad for Jurri since he has gotten the absolute worst nations in the last two games I hosted, and MA Oceania is the one nation even Baalz despairs of writing good things about.
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  #2  
Old August 5th, 2009, 04:37 AM

LDiCesare LDiCesare is offline
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Default Re: Forge of Godhood - full

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Originally Posted by Calahan View Post
I'd be against that personally. You have to play the cards you are dealt I reckon.
I agree with you.
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I also think it helps players become better overall by rounding their skills, instead of letting them focus on just a few tactics, and then always picking a nation that can pull off those tactics.
Well, in my case, I just think water nations should never have been part of the game. In particular, on Desert Eye, with 3 water nations I've always had 2 nations start in the sea and one in the lake. Which means the lake nation will have 5 water provinces rather easily (unless a wyrm starts nearby and wants to swim) and is likely to remain stuck there for a long time with very little to do. So I'm not sure I will hone any skills in this game.
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  #3  
Old August 4th, 2009, 08:03 PM

Ironhawk Ironhawk is offline
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Default Re: Forge of Godhood - full

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Originally Posted by quantum_mechani View Post
Since there seems to be a lot of moaning over nation rolls I'm considering letting people trade picks if they want.
I was groaning for dramatic effect. I'm ok with playing CTis tho I am somewhat unclear on how to get around thier sucky nationals in a game like this. Miasma is looking to be about as much of a help as a hindrance, too.
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