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Originally Posted by Calahan
I'd be against that personally. You have to play the cards you are dealt I reckon.
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I agree with you.
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I also think it helps players become better overall by rounding their skills, instead of letting them focus on just a few tactics, and then always picking a nation that can pull off those tactics.
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Well, in my case, I just think water nations should never have been part of the game. In particular, on Desert Eye, with 3 water nations I've always had 2 nations start in the sea and one in the lake. Which means the lake nation will have 5 water provinces rather easily (unless a wyrm starts nearby and wants to swim) and is likely to remain stuck there for a long time with very little to do. So I'm not sure I will hone any skills in this game.