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  #1  
Old December 22nd, 2009, 06:14 PM

Psycho Psycho is offline
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Default Re: Momentum 2 - Running

Valerius had a corrupt turn and was unable to do anything. He had to take a stale turn. The point was for me not to make any hostile actions towards him as he was unable to do anything to counter them. It wouldn't be fair to make any attacks or cast any rituals for the simple reason that he couldn't do anything.

He asked to extend this truce to me and Mictlan as well, which Mictlan supported. Taking the truce with Mictlan was obviously to my disadvantage, but I had no problem with it. There was no reason to make any diplomatic truce/NAP, the idea was rather that we all have the same possibilities for attacking that Valerius had - that is none.

I suppose the tone with which I brought the issue up was not the nicest, but I was pissed. I kept my part of the deal, but Mictlan didn't keep his, although it was his choice what to do. That's how it appeared, at least.
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  #2  
Old December 22nd, 2009, 06:30 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

I'm glad it was just a misunderstanding. SciencePro, thanks for sending the gems to Psycho.

I should have made it more clear that this wasn't a normal in-game truce but a metagame situation. Actually I should have just let everyone proceed as-is and taken my stale and thereby avoided all this trouble. SciencePro, I thought I was actually helping you by including you in the cease fire. Even though I was only out of action for one turn it was still one turn where Psycho didn't have to concern himself with me and could direct all his efforts towards you. But as it turned out, my "helpfulness" wasn't that helpful after all.
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  #3  
Old December 23rd, 2009, 08:50 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

Close call: I forgot when the hosting time was and almost staled again. I've postponed hosting by a few hours so I can complete the turn.

After this turn hosts I will postpone the next hosting by several days as per SciencePro's request.
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  #4  
Old December 24th, 2009, 03:49 PM

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Default Re: Momentum 2 - Running

Ok, hosting for the next turn has been postponed until 10:30 GMT on Tuesday.
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  #5  
Old December 24th, 2009, 07:30 PM

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Default Re: Momentum 2 - Running

Thanks a bunch Psi
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  #6  
Old December 28th, 2009, 09:52 PM

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Default Re: Momentum 2 - Running

Please extend turn by another 24h.

We should also have a longer turn over new year holidays.
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  #7  
Old December 28th, 2009, 10:09 PM

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Default Re: Momentum 2 - Running

I think SciencePro may have mentioned in another thread that he won't be back until the 30th so I went ahead and postponed hosting by 48 hours. So it looks like we'll host once this week, then a delay for New Year's and then get back on track next week.
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  #8  
Old December 29th, 2009, 07:01 PM
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Default Re: Momentum 2 - Running

I just got back in town. All my little dwarves are pretty hung-over from their insane dwarven holiday parties, but they persevere nonetheless.
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  #9  
Old December 29th, 2009, 08:44 PM

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Default Re: Momentum 2 - Running

I'm thinking this comment was directed at the Dramatica game?
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  #10  
Old December 30th, 2009, 12:54 PM
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Default Re: Momentum 2 - Running

oh yeah oops wrong thread. I was posting from my iphone and got a bit confused. anyway, i'm back now. I'll send my momentum turn in soon
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