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  #1  
Old August 28th, 2009, 01:39 AM
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Default Re: IGN: Elemental: War Of Magic - Preview

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If that thing has a map editor that you can use to create the kind of maps those screenshots feature, I'll be buying it for that reason alone.
I believe this screenshot might answer your question:

http://www.draginol.com/images2009/K...omedHarbor.png
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  #2  
Old August 28th, 2009, 03:57 AM

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Default Re: IGN: Elemental: War Of Magic - Preview

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Originally Posted by NTJedi View Post
I believe this screenshot might answer your question:

http://www.draginol.com/images2009/K...omedHarbor.png
That doesn't answer the question, he was talking about the hand drawn style maps I would guess.
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  #3  
Old August 28th, 2009, 11:52 AM
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Default Re: IGN: Elemental: War Of Magic - Preview

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Originally Posted by Sombre View Post
Quote:
Originally Posted by NTJedi View Post
I believe this screenshot might answer your question:

http://www.draginol.com/images2009/K...omedHarbor.png
That doesn't answer the question, he was talking about the hand drawn style maps I would guess.
I was under a different impression.
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Old September 4th, 2009, 07:34 AM
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Default Re: IGN: Elemental: War Of Magic - Preview

Quote:
Originally Posted by NTJedi View Post
Quote:
Originally Posted by Sombre View Post
Quote:
Originally Posted by NTJedi View Post
I believe this screenshot might answer your question:

http://www.draginol.com/images2009/K...omedHarbor.png
That doesn't answer the question, he was talking about the hand drawn style maps I would guess.
I was under a different impression.
Actually, Sombre got it right. I was never into building the battle maps or AoW:SM style maps. I guess my wording was a bit vague.
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Old August 28th, 2009, 01:34 AM
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Default Re: IGN: Elemental: War Of Magic - Preview

Eventually I'll have to pickup this King's Bounty... overall opinion seems to be good.

I hope it has multiplayer and either a map editor or a random game generator. And big maps... big maps are important!
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Old August 28th, 2009, 03:31 AM

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Default Re: IGN: Elemental: War Of Magic - Preview

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Originally Posted by NTJedi View Post
I hope it has multiplayer and either a map editor or a random game generator. And big maps... big maps are important!
No multiplayer, no map editor. It's a single-player game with fixed maps/quests which are randomly populated with opponents and treasure - rather like a real-time version of Heroes of Might and Magic where you only control one character. The main attractions are building up your character (and his army) and exploration/quest solving.

Size-wise the maps are medium-size but packed with detail, making them seem larger.
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Old August 28th, 2009, 09:08 AM
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Default Re: IGN: Elemental: War Of Magic - Preview

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Originally Posted by AstralWanderer View Post
Quote:
Originally Posted by NTJedi View Post
I hope it has multiplayer and either a map editor or a random game generator. And big maps... big maps are important!
No multiplayer, no map editor. It's a single-player game with fixed maps/quests which are randomly populated with opponents and treasure - rather like a real-time version of Heroes of Might and Magic where you only control one character. The main attractions are building up your character (and his army) and exploration/quest solving.

Size-wise the maps are medium-size but packed with detail, making them seem larger.
No multiplayer? Then why does this topic(http://forums.elementalgame.com/362366) exist? And it WILL have a map editor. Misinformed mucho?
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  #8  
Old August 28th, 2009, 11:55 AM
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Default Re: IGN: Elemental: War Of Magic - Preview

Quote:
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Quote:
Originally Posted by AstralWanderer View Post
Quote:
Originally Posted by NTJedi View Post
I hope it has multiplayer and either a map editor or a random game generator. And big maps... big maps are important!
No multiplayer, no map editor. It's a single-player game with fixed maps/quests which are randomly populated with opponents and treasure - rather like a real-time version of Heroes of Might and Magic where you only control one character. The main attractions are building up your character (and his army) and exploration/quest solving.

Size-wise the maps are medium-size but packed with detail, making them seem larger.
No multiplayer? Then why does this topic(http://forums.elementalgame.com/362366) exist? And it WILL have a map editor. Misinformed mucho?
Astral Wanderer was responding to my comment on Kings Bounty... based on his response I actually won't be buying Kings Bounty.

I've been following Elemental "very closely" and I know it will have multiplayer, a random map generator and a map editor.
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  #9  
Old August 28th, 2009, 12:35 PM
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Default Re: IGN: Elemental: War Of Magic - Preview

Quote:
Originally Posted by NTJedi View Post
Quote:
Originally Posted by theenemy View Post
Quote:
Originally Posted by AstralWanderer View Post
No multiplayer, no map editor. It's a single-player game with fixed maps/quests which are randomly populated with opponents and treasure - rather like a real-time version of Heroes of Might and Magic where you only control one character. The main attractions are building up your character (and his army) and exploration/quest solving.

Size-wise the maps are medium-size but packed with detail, making them seem larger.
No multiplayer? Then why does this topic(http://forums.elementalgame.com/362366) exist? And it WILL have a map editor. Misinformed mucho?
Astral Wanderer was responding to my comment on Kings Bounty... based on his response I actually won't be buying Kings Bounty.

I've been following Elemental "very closely" and I know it will have multiplayer, a random map generator and a map editor.
Aaaaaaaaaaaaah!
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  #10  
Old August 28th, 2009, 03:38 AM

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Default Re: IGN: Elemental: War Of Magic - Preview

Max: How were you burned by Stardock? They seem to be very upright and open-eared (for a successful software company).

Which is not to say I also have my doubts about E:WoM, simply because there were many suboptimal elements of GC2 that turned me off fairly quickly, and because E:WoM also seems to want to incorporate some of these. Also, what appears to be a new focus on family dynasties doesn't tickle my fancy (I don't want to micromanage weddings throughout a 4X game). I just don't want it to have the elements of CivIV and GC2 I don't like. Otherwise, it looks VERY promising!
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