|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |
|

March 25th, 2016, 05:14 PM
|
 |
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: APC Development and related topics.
I'm with Don here. We've been burned too many times by "what if" systems. One of WinSPMBTs major advantages over most tactical games is realistic TO&E data over a period of time. Sure lots of games have great data for a very limited period (the various WW III Fulda Gap games out there) but none covers WW II to present.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|

March 25th, 2016, 05:19 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,614
Thanks: 4,055
Thanked 5,813 Times in 2,868 Posts
|
|
Re: APC Development and related topics.
1930 to present when both games are looked at together............. 86 years and counting
|

April 7th, 2016, 08:20 AM
|
 |
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: APC Development and related topics.
Ahh the M113 the tracked, sort of armored, version of the jeep.
I'd like to, but don't expect, the Army to keep the same versatile, mobile, simple, roomy (for it size) basic design. But no, they'll cross it with a Bradley thus making it unsuitable for vast number of useful variants that keep the M113 going.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|

April 7th, 2016, 08:30 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,614
Thanks: 4,055
Thanked 5,813 Times in 2,868 Posts
|
|
Re: APC Development and related topics.
Well......there are already in the new upgrade, I guess we'll see how close they are over time

|
The Following 2 Users Say Thank You to DRG For This Useful Post:
|
|

April 7th, 2016, 08:54 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,614
Thanks: 4,055
Thanked 5,813 Times in 2,868 Posts
|
|
Re: APC Development and related topics.
crisis averted.........problem found and solved
..but I would have missed it if I hadn't checked that SP mortar
|

April 8th, 2016, 02:44 AM
|
 |
Lieutenant General
|
|
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,832
Thanks: 781
Thanked 1,339 Times in 1,002 Posts
|
|
Re: APC Development and related topics.
It is after all what I do, even if by accident!?! Sort of like the "Rabbit Hole" in reverse. Those  : tanks are coming to mind right about now-again!! Anyway saves me some typing (OK lots of...) on the AMPV that you've now got it in the game already-Thanks! Much easier to just track dates. If only all of it could be that easy!
Regards,
Pat
Ohhh Yeeeaahhh 
__________________
"If something is not impossible, there must be a way of doing it." - Sir Nicholas Winton
"Ex communi periculo, fraternitas" - My career long mentor and current friend -QMCM/SS M. Moher USN Ret..
|

April 20th, 2016, 12:49 AM
|
 |
General
|
|
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
|
|
Re: APC Development and related topics.
Quote:
USA: An interesting change in philosophy but, one I can understand given they'll be around for quite some time.
|
I would think the fact Bradleys have racked up more armour kills than the Abrams might have something to do with it.
__________________
John
|

April 20th, 2016, 05:55 AM
|
 |
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: APC Development and related topics.
Quote:
Originally Posted by Imp
I would think the fact Bradleys have racked up more armour kills than the Abrams might have something to do with it.
|
Well ... there are a LOT more Bradleys then Abrams, and since they're capable of defeating tanks with TOW ATGMs it sort of make sense they'd have more kills.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|

April 22nd, 2016, 03:16 AM
|
Corporal
|
|
Join Date: Mar 2011
Posts: 121
Thanks: 63
Thanked 63 Times in 50 Posts
|
|
Re: APC Development and related topics.
I think that Armata IFV chassis has the same protection of the MBT but in the game it's not
|

April 25th, 2016, 10:28 PM
|
 |
Lieutenant General
|
|
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,832
Thanks: 781
Thanked 1,339 Times in 1,002 Posts
|
|
Re: APC Development and related topics.
Tracking these closely...
First good data look at the T-15 BMP with update.
http://www.armyrecognition.com/april..._52504162.html
http://www.armyrecognition.com/russi...res_video.html
BOOMERANG update Don and I have been watching this one for years now. There at one point it seemed like this would be fielded much sooner but, due to economic and technical issues it didn't get off the ground and was in danger of being canceled. This spawned the BTR-82A which is probably Russia's best APC in the field.
http://www.armyrecognition.com/april..._12404163.html
http://www.armyrecognition.com/russi...fication_.html
Just reading my daily newspapers.
Regards,
Pat

__________________
"If something is not impossible, there must be a way of doing it." - Sir Nicholas Winton
"Ex communi periculo, fraternitas" - My career long mentor and current friend -QMCM/SS M. Moher USN Ret..
|
The Following User Says Thank You to FASTBOAT TOUGH For This Useful Post:
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|