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  #1  
Old April 26th, 2010, 09:09 PM

Maerlande Maerlande is offline
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Default Re: Fractures - LA Game. Going forward. One step at a time.

I have no way to contest this. So it's fine with me.
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Old April 26th, 2010, 09:09 PM

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Default Re: Fractures - LA Game. Going forward. One step at a time.

PS I still have my cap.
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  #3  
Old April 26th, 2010, 09:42 PM

LoloMo LoloMo is offline
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Default Re: Fractures - LA Game. Going forward. One step at a time.

We have said all along that the Turkeies were sneaky!!! Well played VFB. We only have 4 caps, although we have a dozen geared out Tarts waiting for the Capital defense that never happened
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  #4  
Old April 27th, 2010, 04:46 AM
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Default Re: Fractures - LA Game. Going forward. One step at a time.

Okay, here's the turns. Enjoy.

This was a fun game, and I especially liked the RPing during my war with Ermor. Nice job, Stagger Lee!
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File Type: zip turns.zip (229.0 KB, 112 views)
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #5  
Old April 27th, 2010, 05:40 AM
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Default Re: Fractures - LA Game. Going forward. One step at a time.

So, your caps are following
Mictlan @ 236
Jomon @ 106
Utgård @ 144
Marignon @ 201
Pythium @ 260
Gath @ 264
Pan @ 190

Also, you seem to have ench50 site, conj20 site, some nasty indie mages. And you have about ten times more gem income than I have. I had +2f +5a +3w +4e +6s +37d +6n and about +150 slaves per turn. And +5s and about +20d comes from globals. And I had a blood20 site to make some vampires in, though my dominion wasn't strong enough to utilize them very effectively, except what D mages usually can do vs. undead anyway. I was quite surprised that Ermor never tried to retaliate when all I had was a few h1 inquisitors at prov 98 at lowest point, though I got some chaff thralls and vampires there quite easily. They seem a wonderful tool that I'll need to look into again with higher dom and a bit different settings.

And I didn't know double water bottles worked on a commander, but now I do! Stagger Lee also played and roleplayed Ermor really well, I enjoyed watching that

Congratulations vfb, it was fun, and you've won it fair and square, and as there are no one else claiming a similar position, you'll become our new overlord. I'll have the game close tomorrow or today evening to give anyone chance to tell us if they somehow can affect the situation, which I doubt.
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  #6  
Old April 27th, 2010, 08:42 AM
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Stagger Lee Stagger Lee is offline
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Default Re: Fractures - LA Game. Going forward. One step at a time.

Quote:
Originally Posted by Quitti View Post
I was quite surprised that Ermor never tried to retaliate...
Well, I was fighting four of you at the same time. I needed to pick targets, and you were the least important (sorry). I was trying to save that ench site, more so than the Jomon cap. I made lots of mistakes, sure, but I felt that I had time to get back to you. If I could just win one more battle...

My biggest mistakes were logistical, I think. Wanting my pretender to cast foul vapors w/o N gems, my quagmire caster with no W gems. Scripting my unburied way over on left flank, my unfrozen way over on right flank, then combining them with an army 10 times their size and, voila, there they are clumped in the middle killing each other with their aura. And not stepping back to regroup when I should have. Leaving that Naiad without bodyguards was dumb too.

R'lyeh was an enigma. Did anyone have an arrangement with him? Or did he have a plan? I wasted a lot of chaff on him - the reason my armies were never as huge as some of you might have expected. We had probably four battles a turn from turn 25 on. And he only played 1/2 those turns!

vfb, when you sieged the province with the enchantment site the first time, I had a mage inside cast iron walls. The fort was down to zero, you had a huge army on it, and I did not think it would work. Next turn, you had moved the army south (instead of storming), and there was just one tart left in the siege. My fort was up to 300 defense. Was he set to storm alone, or continue siege? I really thought I was wasting the gems.

Raiel, had I not picked up Tempest from Mictlan's dead Sleeper, that battle would have gone very differently. I had more than my share of luck in this game. I wish I could have somehow gotten back on the offensive after Jomon, but I guess that's what everyone fears most, isn't it?

Anyway, thanks Quitti, for having me in your game. I guess this was my shot at LA Ermor in MP, unless you'd like a rematch?
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  #7  
Old April 27th, 2010, 09:04 AM
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Default Re: Fractures - LA Game. Going forward. One step at a time.

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Originally Posted by Stagger Lee View Post
Anyway, thanks Quitti, for having me in your game. I guess this was my shot at LA Ermor in MP, unless you'd like a rematch?
No problem, the point was to enjoy, and perhaps learn new things for everyone

I'll probably be hosting another (LA) game at the near future, keep your eyes open. There are some serious problems with huge armies in dom3, I've seen that in Warcry where I have about 10k skeletons in a pile as MA Ermor, so I'm a bit reluctant to let anyone take Ermor or possibly even R'lyeh. But we'll see
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  #8  
Old April 27th, 2010, 09:29 AM

Raiel Raiel is offline
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Default Re: Fractures - LA Game. Going forward. One step at a time.

It was a pleasure to play with all of you. Learned quite a bit, thank you!
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  #9  
Old April 27th, 2010, 09:48 AM
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Default Re: Fractures - LA Game. Going forward. One step at a time.

Quote:
Originally Posted by Stagger Lee View Post
(snip)
My biggest mistakes were logistical, I think. Wanting my pretender to cast foul vapors w/o N gems, my quagmire caster with no W gems. Scripting my unburied way over on left flank, my unfrozen way over on right flank, then combining them with an army 10 times their size and, voila, there they are clumped in the middle killing each other with their aura. And not stepping back to regroup when I should have. Leaving that Naiad without bodyguards was dumb too.
The whole quagmire + rigor mortis + grip of winter you often used was really effective. Relief is not enough to counter it. I was worried that naiad was going to add foul vapors to the mix, and just managed to send enough assassins to that province to kill it.

C'tis's Burden really did not help me much at all. It was bearable in my growth-2 dominion, but not in your death-3.

Quote:
R'lyeh was an enigma. Did anyone have an arrangement with him? Or did he have a plan? I wasted a lot of chaff on him - the reason my armies were never as huge as some of you might have expected. We had probably four battles a turn from turn 25 on. And he only played 1/2 those turns!
I had a peace agreement with R'lyeh, not a formal NAP or anything. He got most of Gath's water provinces when I killed Gath. I got hit with a few Mind Hunts and Dreams after he went AI.

Quote:
vfb, when you sieged the province with the enchantment site the first time, I had a mage inside cast iron walls. The fort was down to zero, you had a huge army on it, and I did not think it would work. Next turn, you had moved the army south (instead of storming), and there was just one tart left in the siege. My fort was up to 300 defense. Was he set to storm alone, or continue siege? I really thought I was wasting the gems.
I don't think Iron Walls is very good. I tried it myself in a recent game. Really, you need troops inside that are strong enough to rebuild. I ran out of jaguars and in the end used Stygian Paths to move a whole mess of Bats and Fiends down into your province, and their strength plus flight bonus really takes down walls fast.

I think I had planned on storming immediately with that Tart, but he decided to go crazy that month.
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #10  
Old April 27th, 2010, 12:11 PM
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Default Re: Fractures - LA Game. Going forward. One step at a time.

Quote:
Originally Posted by vfb View Post
The whole quagmire + rigor mortis + grip of winter you often used was really effective. Relief is not enough to counter it. I was worried that naiad was going to add foul vapors to the mix, and just managed to send enough assassins to that province to kill it.
I did get foul vapors into the mix once, my pretender cast it. She was supposed to take over for him in that respect.

Btw, in our first large battle, my pretender was supposed to cast mass flight. Along with Grip of Winter + Rigor Mortis + Quagmire, I had 50 behemoths scripted to attack rear. They were supposed to fly right over your helpless jags and land on those delicious looking turkeies(sic). When I opened the turn and looked at the battle summary, I thought I was a genius. Then I watched the battle. Not even close to what I expected. I don't remember whether he even bothered to cast it, but there was your Sleeper standing in the middle of the field holding Tempest, like some great Icelandic volcano, canceling all flights. And my behemoths all bumbled right into the swords of your already dying and practically immobilized jaguar warrior army. Fog Warriors was huge for you in most of our battles. Are the thunderstrikes from Tempest, whether cast by the wielder or by the blade itself, affected by the air level of the wielder?
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