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November 24th, 2009, 06:11 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: OT: Make a mod nation of this!
Quote:
Originally Posted by Scarmiglione
Quote:
Originally Posted by bulbapedia
For example, a male Raichu will have the full tail seen in previous games, while the female is missing the very tip of it.
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just an example
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generation iv is diamond and pearl, right?
seems like i lost something on the way...
oh well you were right and i was wrong, still that chewed bubble gum doesn't convince me, but is just old habits hard to die
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The Following User Says Thank You to Swan For This Useful Post:
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November 24th, 2009, 06:17 PM
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BANNED USER
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Join Date: Sep 2008
Posts: 29
Thanks: 19
Thanked 1 Time in 1 Post
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Re: OT: Make a mod nation of this!
Believe me, I understand, I was always partial to good old Red and Blue myself. There really are almost too many pokemon to keep track of these days, original 151 was the best.
The idea of seductress Ditto is too amusing for me not to argue strongly for it, though
EDIT: attached pic of standard untransformed Ditto for the benefit of non-pokemon players.
Last edited by Scarmiglione; November 24th, 2009 at 06:25 PM..
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November 24th, 2009, 06:21 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: OT: Make a mod nation of this!
I think we just screwed any possibility for this mod to exist
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November 24th, 2009, 06:31 PM
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BANNED USER
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Join Date: Sep 2008
Posts: 29
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Re: OT: Make a mod nation of this!
No way, this mod is gonna HAPPEN, even if I have to learn to mod and make it myself.
...or preferably, get some dirt on one of the Dom 3 community's talented modders and blackmail him into doing it.
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November 24th, 2009, 07:35 PM
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Corporal
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Join Date: Dec 2008
Location: Virginia, United States
Posts: 151
Thanks: 32
Thanked 62 Times in 21 Posts
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Re: OT: Make a mod nation of this!
*cough* Sombre *cough* quantum mechanic *cough*
Excuse me.
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November 25th, 2009, 04:57 AM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: OT: Make a mod nation of this!
The real question is whether it'd be better to have a nation of independent pokemon, or if it'd be more fun to have a nation of pokemon trainers going around collecting an army. Wussy recruitable troops (policewoman, etc), but Trainers have a few pokemon go with them into battle--which serves to protect them while they try to Control other pokemon.
I remember in I think a Greenskin mod thread the idea of giving recruitables unreversable forestshapes etc. to differentiate the units into forest or night orcs. I have this wonderful image in my mind of Evolving an Eevee and then having her move to the water to become a Vaporeon...
Is there a way to hijack the Summon Animals 'gets different animals in different terrain' effect for a summon spell?
Alternately, I would be content with replacing the sprites for animals with Pokemon. Cast Animal Horde and get a hundred Rattata. Call of the Winds summons a dozen Pidgeys with their Pidgeotto commander...
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November 25th, 2009, 05:26 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: OT: Make a mod nation of this!
well, replacing old sprites seems possible...
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November 25th, 2009, 06:49 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: OT: Make a mod nation of this!
Quote:
Originally Posted by Scarmiglione
No way, this mod is gonna HAPPEN, even if I have to learn to mod and make it myself.
...or preferably, get some dirt on one of the Dom 3 community's talented modders and blackmail him into doing it.
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Quote:
Originally Posted by vladikus
*cough* Sombre *cough* quantum mechanic *cough*
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I proposed numerous awesome additions to his mod nations to Sombre, and not one of them got implemented. If you manage to get him to make this mod, I'll give you a cookie.
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November 25th, 2009, 06:59 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: OT: Make a mod nation of this!
i think is pretty hard to find dirt on someone here, but you can always invent it...
now to be serious...
#secondshape(like the one dragons/werewolf have) to simulate evolutions
sprite-changing animals to pokemon
all of this is possible and easy, just time consuming
override r'lyeh--> domsummon+void site(aka the pc where you left your pokemon)
this i have no idea on how to do it
wow, i should be studing for university tests and my main concern is theorical talk about pokemons...
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November 25th, 2009, 09:06 AM
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Corporal
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Join Date: Dec 2008
Location: Virginia, United States
Posts: 151
Thanks: 32
Thanked 62 Times in 21 Posts
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Re: OT: Make a mod nation of this!
Problem would be making all the attack sprites, that could take a while. So the sprites are only halfway done.
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