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  #1  
Old December 10th, 2009, 06:04 PM

Belac Belac is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

I will have a god up tonight or tomorrow night. I have the stats, just need to download the mods.
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  #2  
Old December 10th, 2009, 07:31 PM

Frozen Lama Frozen Lama is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

just a couple questions: exploits are ok. does that include copying bogus's orders? i don't care either way, but just clairifying.

and 2, this map has preplaced starts, but we will be randomizing who gets what right?
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  #3  
Old December 10th, 2009, 08:22 PM

rdonj rdonj is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

Someone had better take a forest lord. You can't have a game called mooseknight with no moose!
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Old December 10th, 2009, 08:41 PM
Squirrelloid Squirrelloid is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

Quote:
Originally Posted by rdonj View Post
Someone had better take a forest lord. You can't have a game called mooseknight with no moose!
Clearly we need some preset poptypes that include mooseknights.

Game winner is the person who assembles the largest army of mooseknights by turn 40 or 50?
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  #5  
Old December 11th, 2009, 12:30 AM

rdonj rdonj is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

Quote:
Originally Posted by Squirrelloid View Post
Quote:
Originally Posted by rdonj View Post
Someone had better take a forest lord. You can't have a game called mooseknight with no moose!
Clearly we need some preset poptypes that include mooseknights.

Game winner is the person who assembles the largest army of mooseknights by turn 40 or 50?
I agree heartily
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  #6  
Old December 10th, 2009, 08:49 PM
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

Quote:
Originally Posted by Frozen Lama View Post
just a couple questions: exploits are ok. does that include copying bogus's orders? i don't care either way, but just clairifying.

and 2, this map has preplaced starts, but we will be randomizing who gets what right?
Yes you can copy Bogus's orders. Or the Troll Archer's, which is probably what you really want.

The only valid start locations are the 12 corner provinces. Nation placement is random.
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #7  
Old December 10th, 2009, 08:44 PM

Frozen Lama Frozen Lama is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

deepwell and then troll kings court ftw!
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  #8  
Old December 10th, 2009, 11:07 PM
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

Belac, extract the mod files, including sub-folders, into your dom3 mods folder.

You probably only downloaded the .map file, you also need the .tga from the 1st post in the map thread. Please install that too.
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #9  
Old December 10th, 2009, 11:11 PM

Belac Belac is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

I managed to fix that, now I just need to figure out where to find the pretenders file to upload.
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  #10  
Old December 10th, 2009, 11:12 PM

Omnirizon Omnirizon is offline
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Default Re: Mooseknight: EA 12-nation game, Send Pretenders

belac, it is in the newlords folder, which is stored with your other game folders
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