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May 2nd, 2010, 10:29 PM
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Colonel
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Re: Managing Communions - the sombre challenge.
Quote:
Originally Posted by chrispedersen
Peter actually has it right. The problem isn't in the rain of stones (per se) its the Verdun strategy.
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Verdun strategy? What is that?
(And yeah, I know getting horribly offtopic. I get it  ).
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May 2nd, 2010, 10:35 PM
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Major General
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Re: Managing Communions - the sombre challenge.
Quote:
Originally Posted by Soyweiser
Quote:
Originally Posted by chrispedersen
Peter actually has it right. The problem isn't in the rain of stones (per se) its the Verdun strategy.
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Verdun strategy? What is that?
(And yeah, I know getting horribly offtopic. I get it  ).
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Your demeanor is insufficiently sombre!
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May 2nd, 2010, 10:49 PM
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Second Lieutenant
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Re: Managing Communions - the sombre challenge.
I think the problem here is that the original poster is playing a monkey race. He says he had an army of 100 Yogis (S1). What else can Bandar Log do with non-cap mages to take out large enemy armies? Spamming paralyze with cheap mages seems to be his best option.
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May 2nd, 2010, 10:16 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
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Re: Managing Communions - the sombre challenge.
Okay.
You guys missed the irony and thought this was a serious post.
First, the serious part. Yes I lost 100 yogis in one fight. Why? Because I failed to scout and either the tarts weren't there when I scripted the move or I missed them.
Why did I have a 100 slave communion? 100 reversed S1 paralyzers or stellar cascaders kills anything and everything.
Why did I move them on attack? The move looked clear.
Do I need advice on how to keep my 140 member communions alive? Not really. The other 5 in this game are fine.
Second, you might want to check out other threads about user Sombre.
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May 2nd, 2010, 10:50 PM
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Second Lieutenant
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Re: Managing Communions - the sombre challenge.
Quote:
Originally Posted by Maerlande
Do I need advice on how to keep my 140 member communions alive? Not really. The other 5 in this game are fine.
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I would beg to differ. If you are running around with 140 member communions without having equipped them with armour and fire/frost resistance equipment, it seems very likely that you either don't know how to keep them alive and need advice or you are unusually blessed with enemies, who don't take advantage of the weaknesses you present them with.
Alternatively, you are using your so-called "irony" again, which seems to stand for "wasting other peoples' time".
__________________
When I said Death before Dishonour, I meant alphabetically.
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May 2nd, 2010, 10:53 PM
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BANNED USER
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Re: Managing Communions - the sombre challenge.
Quote:
Originally Posted by Peter Ebbesen
Quote:
Originally Posted by Maerlande
Do I need advice on how to keep my 140 member communions alive? Not really. The other 5 in this game are fine.
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I would beg to differ. If you are running around with 140 member communions without having equipped them with armour and fire/frost resistance equipment, it seems very likely that you either don't know how to keep them alive and need advice or you are unusually blessed with enemies, who don't take advantage of the weaknesses you present them with.
Alternatively, you are using your so-called "irony" again, which seems to stand for "wasting other peoples' time".
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Ahh, well it's only wasting your time if you are stupid enough to read it and reply and fail to understand the real meaning of the entire thread. But I'd never call you stupid. That's a banning offence.
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May 2nd, 2010, 11:13 PM
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Second Lieutenant
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Re: Managing Communions - the sombre challenge.
Quote:
Originally Posted by Maerlande
Ahh, well it's only wasting your time if you are stupid enough to read it and reply and fail to understand the real meaning of the entire thread. But I'd never call you stupid. That's a banning offence.
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As I am not, unfortunately, possessed of telepathic abilities, the odds of understanding your "real meaning of the entire thread", which appears to be something completely different from what you actually posted in your first post (or relies on information only known to a subset of the posting population), are low to non-existent.
Cross-indexing against your other posts on this forum might give me a hint as to what you are really talking about, but that really is no fitting replacement for choosing an appropriate subject and posting the thing you want to discuss in the original post of a thread. This includes giving sufficient information in the original post that people can discuss what you really want to talk about. If this (as Graeme Dice seems to suggest) is a particular game with constraints relevant to that game, the appropriate act would to either discuss it in a thread already dedicated to that game or to indicate the relevant constraints when you post in the general discussion forum.
Failing that, you can act like a real smeg-head, though I'd never call you a smeghead. That might a banning offense (depending on the amount of Red Dwarf sympathizers amongst the moderaters).
__________________
When I said Death before Dishonour, I meant alphabetically.
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May 2nd, 2010, 11:16 PM
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General
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Re: Managing Communions - the sombre challenge.
Quote:
Originally Posted by Peter Ebbesen
Quote:
Originally Posted by Maerlande
Ahh, well it's only wasting your time if you are stupid enough to read it and reply and fail to understand the real meaning of the entire thread. But I'd never call you stupid. That's a banning offence.
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As I am not, unfortunately, possessed of telepathic abilities, the odds of understanding your "real meaning of the entire thread", which appears to be something completely different from what you actually posted in your first post (or relies on information only known to a subset of the posting population), are low to non-existent.
Cross-indexing against your other posts on this forum might give me a hint as to what you are really talking about, but that really is no fitting replacement for choosing an appropriate subject and posting the thing you want to discuss in the original post of a thread. This includes giving sufficient information in the original post that people can discuss what you really want to talk about. If this (as Graeme Dice seems to suggest) is a particular game with constraints relevant to that game, the appropriate act would to either discuss it in a thread already dedicated to that game or to indicate the relevant constraints when you post in the general discussion forum.
Failing that, you can act like a real smeg-head, though I'd never call you a smeghead. That might a banning offense (depending on the amount of Red Dwarf sympathizers amongst the moderaters).
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Peter Ebbesen, I suggest you lighten up. People have been banned from these forums for being sombre, you know.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 2nd, 2010, 10:28 PM
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BANNED USER
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Re: Managing Communions - the sombre challenge.
Not Blood Slaves!
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May 2nd, 2010, 10:36 PM
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Second Lieutenant
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Re: Managing Communions - the sombre challenge.
Additionally, Pythium's Communicants should be generally regarded as "disposable" since in any prolonged battle they are almost ensured to die since they have no magic paths.
Fortunately, they always have Communion Slave active, so if you put Master Matrices on your Masters you can cast a defensive spell on the first round. This generally requires a defensive posture--you need to make him attack your communion by putting it in the way of the thing he wants or guessing his target. This can be difficult as communicants, unlike other types of communions, do not have the ability to teleport/cloud trapeze.
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"Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." -- Sun Tzu
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